Forum to discuss all matters relating to the MPC1000 and MPC2500 operating systems created by 'JJ' (all versions).
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By punchdrunk Wed Nov 15, 2006 12:09 am
...TO HAVE A 16 LEVEL FUNCTION FOR START POINTS!!!

CONTROLLING THE START POINTS WITH THE PADS WOULD BE SICK!

and not like velocity chopping, but instead where you could actually designate a start point for each pad.
you could have non destructive chopping!!
imagine freaking the start points (instead of chopping).
say you do a sequence, and want to slighty alter the chops/start points a bit.
instead or rechopping, now you would be able to just readjust the
start points for each chop as you listen to the sequence playing...!!!

and its all off of a single wav instead of (multiple files for each chop)...

you could even retune or refilter just the original single wav
and all the chops would be affected by it (since its not really chops but just different start points).

goddamn, i've wanted this for so long....
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By Antonym Wed Nov 15, 2006 12:23 am
why don't you put it to velocity/start point and then 16 levels velocity?
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By M02 Wed Nov 15, 2006 12:47 am
why don't you just use the q-links?
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By Antonym Wed Nov 15, 2006 1:28 am
punchdrunk is right though, 16 levels could be improved
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By punchdrunk Wed Nov 15, 2006 1:44 am
basically the reason why i was thinking about this instead of the velocity start is because i would want to pick the EXACT start point for each pad in 16 levels.

then you could freak a whole pattern off of one wav. and you can go back and
mess with individual points whenever you want.

i can't really explain the benefit of this as clearly as i would have hoped to. i've used samplers before that work like this and it made me work ten times faster. if it was on the mpc i would go crazy.

velocity start points had me excited at first, but you can't fully edit where the start points are....

and using the qlinks is fun for stuff but in this case i would want to be able to hit the exact points whenever i want. using the qlinks is kinda like playing a fretless bass as far as hitting a spot right on when you want....

this idea would just be a different way to go about chopping and sequencing stuff....
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By Antonym Wed Nov 15, 2006 1:59 am
without a doubt it would kick ass.

By jhs Wed Nov 15, 2006 3:40 am
yep. i do this now by making copies of the sample but it would be bada$$ to have separate loop points per pad.
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By melton Wed Nov 15, 2006 4:03 am
That would be wicked!
Something like the 16 levels in the velocity mode,
but a way to set the level for each pad rather than
just the 16 equal divisions... and for start points of course.

It would be cool if you could do this for tune 16 Level mode too,
if you want to mess with differernt scales/tunings.

does anyone have a virgin we could sacrifice for JJ?

:P

By stale bread Wed Nov 15, 2006 4:58 am
that would be dope as ****, it would be cool if some how in addition to all of that that the one of the qlinks could be assigned to crossfade between sample pads also

By ced80 Wed Nov 15, 2006 10:55 pm
Man....I've been wanting this for so long!

ASR10-like workflow & efficiency in an MPC?!?!?!

Where do I sign?
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By Antonym Wed Nov 15, 2006 11:06 pm
it'd be good, definitely, but look at it this way.

it's essentially the same thing as making a pgm of the chopped sample, without making A, a program, and B, chopped samples. go figure, right?

this is definitely convenient and i like it completely. but since start point takes up the qlink value, you lose separate qlink stuff (different attack/decay in qlink). you also are faced w/ a sample on which you only have 1 global attack/decay, since it'd be applied through program mode.

so while it would be convenient in terms of minimizing mpc clutter (another program, more chopped samples), it'd be a kind of program within a program. a quick dr rex, really.

however, you'd be sacrificing a lot of individual control, so it'd have to be over a sample that you don't want blurred to chop better. such samples exist of course.

By tank Thu Nov 16, 2006 12:20 am
I've been thinking about this for a while. Essentially what we need is the possibility to set start and end points per pad (as program parameters) so we could have one sample in memory across multiple pads each with individual start/end points, much like the way a program deals with Tune and Volume for each individual pad.
Akai Z4 and Z8 samplers have a similar feature as you can see in the manuals (only for start point).
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By punchdrunk Thu Nov 16, 2006 12:40 am
ced80 wrote:Man....I've been wanting this for so long!

ASR10-like workflow & efficiency in an MPC?!?!?!

Where do I sign?


EXACTLY!!!!

i remember a year or two ago a friend of mine told me he could do this on
the ASR-10 and i was so jealous.

but then when he told me he could also keep all the chop points he had
setup and then just switch out the wav file with another one?? ?

:shock:

i was in complete shock.....



goddamn there are so many different workflows out there, if only we could
pick and choose what we wanted from each machine....
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By punchdrunk Thu Nov 16, 2006 12:50 am
melton wrote:That would be wicked!
Something like the 16 levels in the velocity mode,
but a way to set the level for each pad rather than
just the 16 equal divisions... and for start points of course.

It would be cool if you could do this for tune 16 Level mode too,
if you want to mess with differernt scales/tunings.



this would be sick as well.
especially the TUNING aspect!

there's been so many times where i have a note that is in tune with the rest of the beat i am making. i throw 16 level tune on it, and then all of sudden certain notes sound horrible and out of tune. if i could just adjust certain pads' tuning by a little bit it'd be fine.....

but instead, i just avoid 16 level tune all together...