By dragulasbruder
Sat Feb 11, 2017 10:25 pm
Any possibility of a future "probability" function being introduced? I'd love to be able to program 16th note hats or kicks and then be able to affect/sequence the probability of a strike. Big ups if this could be addressable via velocity, like vel127=100% chance of strike, etc, so that you could affect the probability of each step in a recorded sequence.
Would make for real nice variation/humanizing stuff AND be able to get really weird really fast if necessary. Especially for live performance.
As long as I'm here--A random Arpeggiator pattern would be cool! So would LFO control of panning (or a random LFO in the FLYING PAN effect), and so would LFO Reset or a 1-shot LFO mode.
Thanks!
Would make for real nice variation/humanizing stuff AND be able to get really weird really fast if necessary. Especially for live performance.
As long as I'm here--A random Arpeggiator pattern would be cool! So would LFO control of panning (or a random LFO in the FLYING PAN effect), and so would LFO Reset or a 1-shot LFO mode.
Thanks!