By Constantlyinclining
Fri Mar 29, 2024 2:15 pm
I want to seperate the stems after I chop the sample, so each pad in my program has stems in the sample layers. How can I do this?
HouseWithoutMouse wrote:Though it looks like they're not interested in fixing bugs and improving basic system features anymore.
Constantlyinclining wrote:I want to seperate the stems after I chop the sample, so each pad in my program has stems in the sample layers. How can I do this?
EnochLight wrote:HouseWithoutMouse wrote:Though it looks like they're not interested in fixing bugs and improving basic system features anymore.
This is patently false - I have no idea why people believe this let alone say it. I get that we're salty that there's still bugs and the Stem separation launch is clearly having growing pains, but there is NOTHING to suggest that they are not interested in fixing bugs and improving features.
HouseWithoutMouse wrote:I just tried Ultimate Vocal Remover GUI, and it is HUGE. It's "only" a collection of various algorithms and models developed elsewhere, but the amount of stuff that's available is pretty incredible
MPC-Tutor wrote:Gave uvr a quick test last night, much better results than mpc, similar to ripx, perhaps slower but I’d need to spent more time with it as there’s a lot of options
MPC-Tutor wrote:Constantlyinclining wrote:I want to seperate the stems after I chop the sample, so each pad in my program has stems in the sample layers. How can I do this?
One way would be:
1. set slice points in sample (say, 16 regions)
2. process > stems, exporting to pad 1 in a blank program
3. In that program, copy pad 01 to the other 15 pads
4. program edit > samples , set 'Slice' on each pad accordingly (e.g. pad 2 = slice 2 etc)
Or if you only want to stem a specific pad, e.g. to remove a vocal on pad 6):
1. set slice regions
2. export slices to a program (either non destructively or extract samples).
3. select a pad, hit the 'process stems' icon at the top of the screen in program edit (make sure 'trim sample' is selected).
4. This will stem the audio on that pad only
Hopefully they'll eventually make the first idea an actual option on the stems processing screen so you don't have to manually assign stuff later.
jaymack wrote:jpeg wrote:perhaps its cos 3.0 is in the pipeline
Definitely. NAMM 2025. Everybody get ready for that 3.0 rollout! It's COMING!!!
richie wrote:
For all those that have not tried it out yet, download Ultimate Vocal Remover - You can actually mix and match different stemming algorithms to get impressive results. Far better than what these DAW implementations are in my testing.
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richie wrote:Hey everyone,
How's your family doing? How are your kids doing? Tell your mother I said hello.
I'm curious of what algorithm Akai is going to use for stems in stand alone. As we're on an internet forum and all, Maybe some others can chime in here about the processing power of the stand alone units. *@ultros - since you dig around in Akai's OS updates, any insight to share?
Having had a lot of experience going through the rabbit hole of stemming stuff out, doing frequency analysis for many hours on end for weeks, using different and cpu intensive algorithms using the best thing in the world, Ultimate Vocal Remover, had it not been for me having a RTX 3080 GPU to stem out through, even my nice Ryzen 8 core 5800X was taking a while to stem full tracks.
As it stands now, the only way I can think of this working in stand alone mode is if you guys were say, stemming out small loops but it would take quite a long time to handle a full track unless they were using a shi*ttier algorithm or downgrade the quality of the open source algorithm everyone's using, consequently causing far more artifacts.
For all those that have not tried it out yet, download Ultimate Vocal Remover - You can actually mix and match different stemming algorithms to get impressive results. Far better than what these DAW implementations are in my testing.
I've blessed this post, I love you.