By Blue Haze
Mon Jul 11, 2005 4:59 am
Bar/Beat/Ticks=1:01:000 Now field
This is very basic so everyone may know this already or not .
For drum programming in the sequencer we have the values of
Bar/Measure
Beat/Quarter Note
Ticks/Sub-beat aka ppq
When drum programming with the time signutare of 4/4 we will have 4 quarter notes followed by Sub-beats. 1, 2, 3, and 4 your quarter rhythm and everything else in between those notes.
When using timing correction/error correction aka quantization you can basically set how fast, slow and number of sub-beats between each quarter note.
The sub-beat aka subdivision you choose will depend on how much faster the notes you`ve been playing are than the quarter note.
Eighth notes eight notes in a bar two between quarters
12 notes 1/8 triplets 12 notes in a bar three between quarters
16 notes sixteen notes in a bar four between quarters
24 notes 1/16 triplets twenty notes in a bar five between quarters
32 notes thirty notes in a bar 8 between quarters
the 4k goes up to 32 triplets, and 64 triplets up to 960 notes between quarter notes I ll let you do the rest of the simple math or just use your grid mode if you have a hard time and observe it visually.
Each note is represented by a value unit 1/8 quantization for example is two notes 000 and 480 cuz the resolution of the quarter note is 960. At say 1/16 which are four notes of 000, 240, 480, and 720. Which looks like on the screen*
1:01:000, 1:01:240, 1:01:480 and 1:01:720 then 1:02:000, 1:02:240, 1:02:480, and 1:02:720 and so on.
With this little info you can better understand your Now field in Main page, Step edit, and Seq Edit pages. You can step program and real time program what you want.
Some others can say the sub-beats also work out as durations yes that is true. However when thinking for drums and drum programming and timing of any sequencer from a jack in the box to Logic the sequencer looks at music as a grid . This grid of track events happen over a time measure with sub-beats between the quarters or whatever your time siqnature is set.
Just trial and error and don`t be afraid of mistakes.
Just some tips and tricks cuz either the haters love or hate cuz I won`t stop being me.
And it true the more you learn what those numbers on hardware mean, graphs in software mean, and words mean in a manual the less diffuculty you will have doing what you want to do.
Napolean Hill check it out on how to think out problems.
Playing the dozens on the internet and drinking rants can be destructive in the long run to the forum EVEN when it can be a laugh of the ******* so I chill for a bit to check the number of tips posts, the number of constructive discussions posted, and the amount of help given in that time. Hmmn well one thing that is sure is that you can`t change people they can other change themselves so ranting is no use.
Post techniques, tips, experience or like the 3k. 2k, and 1k brothers if you can or ideas if you haven`t any tips and someone could test it out.
Any gear, any tool can do whatever you want, Cuz you the user can do it.
This is very basic so everyone may know this already or not .
For drum programming in the sequencer we have the values of
Bar/Measure
Beat/Quarter Note
Ticks/Sub-beat aka ppq
When drum programming with the time signutare of 4/4 we will have 4 quarter notes followed by Sub-beats. 1, 2, 3, and 4 your quarter rhythm and everything else in between those notes.
When using timing correction/error correction aka quantization you can basically set how fast, slow and number of sub-beats between each quarter note.
The sub-beat aka subdivision you choose will depend on how much faster the notes you`ve been playing are than the quarter note.
Eighth notes eight notes in a bar two between quarters
12 notes 1/8 triplets 12 notes in a bar three between quarters
16 notes sixteen notes in a bar four between quarters
24 notes 1/16 triplets twenty notes in a bar five between quarters
32 notes thirty notes in a bar 8 between quarters
the 4k goes up to 32 triplets, and 64 triplets up to 960 notes between quarter notes I ll let you do the rest of the simple math or just use your grid mode if you have a hard time and observe it visually.
Each note is represented by a value unit 1/8 quantization for example is two notes 000 and 480 cuz the resolution of the quarter note is 960. At say 1/16 which are four notes of 000, 240, 480, and 720. Which looks like on the screen*
1:01:000, 1:01:240, 1:01:480 and 1:01:720 then 1:02:000, 1:02:240, 1:02:480, and 1:02:720 and so on.
With this little info you can better understand your Now field in Main page, Step edit, and Seq Edit pages. You can step program and real time program what you want.
Some others can say the sub-beats also work out as durations yes that is true. However when thinking for drums and drum programming and timing of any sequencer from a jack in the box to Logic the sequencer looks at music as a grid . This grid of track events happen over a time measure with sub-beats between the quarters or whatever your time siqnature is set.
Just trial and error and don`t be afraid of mistakes.
Just some tips and tricks cuz either the haters love or hate cuz I won`t stop being me.
And it true the more you learn what those numbers on hardware mean, graphs in software mean, and words mean in a manual the less diffuculty you will have doing what you want to do.
Napolean Hill check it out on how to think out problems.
Playing the dozens on the internet and drinking rants can be destructive in the long run to the forum EVEN when it can be a laugh of the ******* so I chill for a bit to check the number of tips posts, the number of constructive discussions posted, and the amount of help given in that time. Hmmn well one thing that is sure is that you can`t change people they can other change themselves so ranting is no use.
Post techniques, tips, experience or like the 3k. 2k, and 1k brothers if you can or ideas if you haven`t any tips and someone could test it out.
Any gear, any tool can do whatever you want, Cuz you the user can do it.