Technical questions for the MPC2000xl and the MPC2000

By oraziodelcore Wed Sep 21, 2005 10:02 pm
youve got 1029 Posts in this forum but you dont own an mpc? you gotta be really lonely ...

finished talking to you ...

peace... I`m out
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By jaem Wed Sep 21, 2005 10:13 pm
i own one i just dont use it...ive moved on to bigger and better thingsa while you simply quote text form the manual and think you got ill tricks

i can flip $hit on many different samplers

By 247beatz Wed Sep 21, 2005 11:53 pm
make sure you have the 1/4 cables plugged into something like a mixer with speakers hooked up so you can here it.

or even used headphones.

By earwolf Thu Sep 22, 2005 9:19 pm
make sure you are alive whilst using an mpc in order to actually be able to use it

By arctec Thu Sep 22, 2005 9:50 pm
make sure you know what you are getting into when fliiping the switch :wink:

By cooocooo1 Thu Sep 22, 2005 9:53 pm
The MPC has a switch? :shock:


Ive just been pluggin/unpluggin the power cord from the socket :oops:
By Dave_1 Thu Sep 22, 2005 10:32 pm
orwell wrote:2 top Shadow and Prefuse73 tips for MPC

From a website:

Say you have a simple snare roll, lets keep it simple at 1/16ths over one or two bars. By assigning the same snare sample to two pads you can do a convincing and two fingered snare roll. Once recorded open the Note Variation Slider window and tap the pad to assign the slider to, and choose Attack as the Variable. Now hit overdub and move the slider over the one/two bars the snare roll goes for...

The practical use of this is to give some movement to snare rolls, mimicing in the best use of it the natural feel of a real drummer. In electronica land its great also to use the Decay instead of Attack... by reducing the amount of snare decay you can make the roll feel "urgent" as some big sweep/swoosh sound moves under it or, my latest fun thing, increasing LFO rate (100% LFO, you know so it goes... woooop wooop woop woop wop wop wop wp wp wwwwwww).

another thing

This one is very odd in that its interesting its implemented, but NOT MENTIONED in the manual AT ALL. As with a lot of things in regards to mastering the MPC, you just have to hit "open window" wherever the cursor is to see if there is a deeper menu/function behind there. Anyway this function sets the Start Time of the sample to be set by Velocity.

Put simply, the harder you hit the sample, the further into the sample the start time is. Put to practical use its neat to apply on a vocal sample, and by using the Note Repeat function to basically "roll" in the sample at say, 1/16ths, you can hold the velocity sensitive pads harder as the roll goes on and the sample starts further and further toward the end. Like i said, very bizarre and not immenently useful, but can be applied to great effect.

People like Shadow and Prefuse73 do neat things with MPCs, and lots of House producers too, mostly because they stick to them and know the gui inside out. Im sure there are functions still half-hidden in these old MPCs... seriously theres "top secret tactics" that my friends dont know and vice versa, and this is one a REALLY simple machine. what smack or crack akai were smoking when they made functions like the one above i dont know... but the world should know!

lol

Does anyone have anymore MPC secrets?
:shock:


Pardon my ignorance but how do you actually turn on the second thing you talk about? Pressing open window at Start Point???
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By tonspion Sat Sep 24, 2005 7:12 pm
It's in the Program Menu. <Envelope> Attack-Param.- then hit OPEN WINDOW.