For discussion about setting up your studio and advice on the gear and equipment within it.
By ThatsMisterMooreToYou Mon Aug 13, 2012 10:21 pm
im working with a patch on the microkorg with Voice Assign set to Mono, and Trigger is set to Multi.

I need the first key i hit to have the attack and decay slope i want (which i have set where i want already) and then after the decay i want the note to sustain at where it is, but no matter how much i tweak the Sustain and EG Reset, the sound still "wobbles" in and out, which is not what i want

any help with these settings? im reading the manual goin crazy trying to figure it out but its not getting to where i want it to be

thanks

edit: Also I realized this is more noticeable because i adjust the cutoff, if i leave the original cutoff settings its less noticeable because its more just bass and less treble.

Basically it sounds like someone is sweeping the sound while i play it thru all the frequencies slowly with an eq (what i DONT want).
By ThatsMisterMooreToYou Tue Aug 14, 2012 3:05 pm
thought yall knew about synths and ASDR n ish Image, i must be stoopid cause i stayed up literally all night, readin the manual, twistin knobs, eating oatmeal until the sun up tryin to figure this out, the beat aint right if it dont sound how it gotta sound
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By m:t:c Tue Aug 14, 2012 4:18 pm
Woah there, don't get all grouchy if you at first you don't succeed OR someone isn't here helping you right away. Get to know your synth and subtractive synthesis in general better so you have loads more fun. :)

Sounds like you've got some filter modulation-action going on based on your description of "wobbling" and your remedy to adjust the cutoff.

check Patch 1, Patch 2, Patch 3 and Patch 4 settings. Make sure on each the "mod int" is set to zero (unless you know for sure what it is doing) so that whatever source you have doing work on your destination it isn't. (Page 30 on manual)

helped?
By ThatsMisterMooreToYou Wed Aug 15, 2012 6:14 am
m:t:c wrote:Woah there, don't get all grouchy if you at first you don't succeed OR someone isn't here helping you right away. Get to know your synth and subtractive synthesis in general better so you have loads more fun. :)

Sounds like you've got some filter modulation-action going on based on your description of "wobbling" and your remedy to adjust the cutoff.

check Patch 1, Patch 2, Patch 3 and Patch 4 settings. Make sure on each the "mod int" is set to zero (unless you know for sure what it is doing) so that whatever source you have doing work on your destination it isn't. (Page 30 on manual)

helped?

Haha ok so you can tell im new to the synth game. Still learning, slowly but surely
I just hate when my whole process is halted because i cant get the idea in my head OUT to real life, because of stuff like this

Anyway i tried what you said and it didnt do anything. I went to patch 1, 2, 3, and 4, and changed the mod int to 0 as you said (even went along with the manual)... I turned write protect off, i dont know why its not changing anything.

What seems to make this worse is if i play more than one key really quickly in succession to one another, the wobbly sweeping effect (what i DONT want) comes into play a lot quicker as opposed to just holding down one key, not sure if this helps you help me

any suggestions :?:
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By m:t:c Wed Aug 15, 2012 7:50 am
ah now it sounds a bit like phasing. see MOD FX turn "Effect depth" to 0 and if you don't need to play chords (only play one note at a time) see VOICE and turn "voice assign" to monophonic. Now you're able to play keys without the sounds overlapping.

If this doesn't guide you to the right direction I suggest you dump the patch your working on, upload it to somewhere and let me (us) see what's going on there. Or sample a bit of the sound and point where and what happens. It's not easy to pin point stuff only based on written description.
By ThatsMisterMooreToYou Wed Aug 15, 2012 3:00 pm
m:t:c wrote:ah now it sounds a bit like phasing. see MOD FX turn "Effect depth" to 0 and if you don't need to play chords (only play one note at a time) see VOICE and turn "voice assign" to monophonic. Now you're able to play keys without the sounds overlapping.

If this doesn't guide you to the right direction I suggest you dump the patch your working on, upload it to somewhere and let me (us) see what's going on there. Or sample a bit of the sound and point where and what happens. It's not easy to pin point stuff only based on written description.


Nope i tried that just now and im still getting it :hmmm: Im thinking this is just the way the sound is? But i thought the point of a synth is to be able to sculpt the sound how you want. I actually like the effect somewhat but i want to be able to control it and tone it down a little bit.

Anyway, heres a video i uploaded, read my comment on it to see what im talking about.

http://www.youtube.com/watch?v=S0SRGWhKcwg

also the picture is the waveform i think of the third example where the problem occurs.

thanks again
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By m:t:c Wed Aug 15, 2012 5:07 pm
Thanks for the vid, now I think I know what causes it:

You have 2 oscillators slightly detuned to each other and this is what is causing the phasing effect. See OSC2: Tune. Note the current value and turn it to zero. Also just for a sec you could turn down OSC2 level from MIXER just to confirm that it is actually what is happening here. I'm pretty sure it is.

While you're at it, double check that voice assign (VOICE) isn't in unison, but monophonic like I previously suggested.

Detuning oscillators is used to make the sound fatter and make it "move" a bit without using LFOs. Here's an example of Reese (probably the most classic sound using this trick): http://www.freesound.org/people/sandizzy/sounds/25711/

One trick would be to sample your synth sound for extra filtering and processing. This way you can shape it to be much more than what the synth is initially giving you :)
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By Harmoncj Wed Aug 15, 2012 6:48 pm
m:t:c wrote:Thanks for the vid, now I think I know what causes it:

You have 2 oscillators slightly detuned to each other and this is what is causing the phasing effect. See OSC2: Tune. Note the current value and turn it to zero. Also just for a sec you could turn down OSC2 level from MIXER just to confirm that it is actually what is happening here. I'm pretty sure it is.

While you're at it, double check that voice assign (VOICE) isn't in unison, but monophonic like I previously suggested.

Detuning oscillators is used to make the sound fatter and make it "move" a bit without using LFOs. Here's an example of Reese (probably the most classic sound using this trick): http://www.freesound.org/people/sandizzy/sounds/25711/

One trick would be to sample your synth sound for extra filtering and processing. This way you can shape it to be much more than what the synth is initially giving you :)

nice catch! that sounds like it is detuned oscillators. Its been years since Ive played on a microkorg, from what I remember there are also effects like flanger /symphonic /phaser that could also be causing that modulation. The best thing to do is to take a patch and disable every effect, keep the filter open, reduce the ADSRs to mere on/off gate, etc, and save this as blank start patch
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By m:t:c Thu Aug 16, 2012 7:58 am
:lol: looking really good, but wonder how durable that is...
By ThatsMisterMooreToYou Thu Aug 16, 2012 5:45 pm
m:t:c wrote:Thanks for the vid, now I think I know what causes it:

You have 2 oscillators slightly detuned to each other and this is what is causing the phasing effect. See OSC2: Tune. Note the current value and turn it to zero. Also just for a sec you could turn down OSC2 level from MIXER just to confirm that it is actually what is happening here. I'm pretty sure it is.

While you're at it, double check that voice assign (VOICE) isn't in unison, but monophonic like I previously suggested.

Detuning oscillators is used to make the sound fatter and make it "move" a bit without using LFOs. Here's an example of Reese (probably the most classic sound using this trick): http://www.freesound.org/people/sandizzy/sounds/25711/

One trick would be to sample your synth sound for extra filtering and processing. This way you can shape it to be much more than what the synth is initially giving you :)

Yess :!: i tried what you said and that took away what was happening, the sound is more boring and flat now without the oscillator tuned down (as you said), but im going to tweak some other things to get it live again.
And i do sample the synth into my mpc, and then bounce into pro tools but i try n get it as right as i can before i do that.

Thanks fir your help n time, def appreciated
By ThatsMisterMooreToYou Thu Aug 16, 2012 5:53 pm
Harmoncj wrote:nice catch! that sounds like it is detuned oscillators. Its been years since Ive played on a microkorg, from what I remember there are also effects like flanger /symphonic /phaser that could also be causing that modulation. The best thing to do is to take a patch and disable every effect, keep the filter open, reduce the ADSRs to mere on/off gate, etc, and save this as blank start patch

You also are right and helped out thank you. I turned the MOD FX effect depth to 0 (because flanger was on), and now that combined with un-detuning the 2nd oscillator i have exactly the sound i was looking for (actually i still kept the 2nd oscilator detuned, but less than it originally was)