Post your questions, opinions and reviews of the MPC1000. This forum is for discussion of the OFFICIAL Akai OS (2.1). If you wish to discuss the JJ OS, please use the dedicated JJ OS forum
By ROCKNOID Thu Jun 15, 2006 3:07 pm
when i try to sequence it and there are no mute groups on and all my pads are set to poly? anyone else had this problem? is it cause i dont have the RAM upgrade?
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By ryssen Thu Jun 15, 2006 3:23 pm
Is your program in an overall MONO or POLY mode? Check upper right corner of Params window in Program mode.

By ROCKNOID Thu Jun 15, 2006 4:06 pm
ryssen wrote:Is your program in an overall MONO or POLY mode? Check upper right corner of Params window in Program mode.


its poly....

By ucacjbs Thu Jun 15, 2006 4:10 pm
Is the sample itself set to mono or poly?

How complicated is your sequence? Remember that you're limited to 32 simultaneous samples (16 if they're all stereo) on the 1K.

It's not a RAM issue.

By ROCKNOID Thu Jun 15, 2006 4:44 pm
ucacjbs wrote:Is the sample itself set to mono or poly?

How complicated is your sequence? Remember that you're limited to 32 simultaneous samples (16 if they're all stereo) on the 1K.

It's not a RAM issue.


its set to poly...theres no way ive 32 going
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By Antonym Thu Jun 15, 2006 8:40 pm
did you use the move function?

cuz you can't

By ROCKNOID Thu Jun 15, 2006 9:05 pm
Antonym wrote:did you use the move function?

cuz you can't



what do you mean? i used the move function on the drum sounds only...not the sample that is cutting off....
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By Antonym Thu Jun 15, 2006 9:13 pm
the move function is really buggy.

this may be the issue you're experiencing.

when you get cutoff, tell me exactly what happens - do more notes still play? does everything just STOP strangely? do some tracks play and not others?

move for some reason inexplicably silences patches of your sequence, althoug they're still there and appear to be unmuted. that's why i just don't use the move function

until a bug fix it's simply too risky to use.

By ROCKNOID Thu Jun 15, 2006 9:17 pm
Antonym wrote:the move function is really buggy.

this may be the issue you're experiencing.

when you get cutoff, tell me exactly what happens - do more notes still play? does everything just STOP strangely? do some tracks play and not others?

move for some reason inexplicably silences patches of your sequence, althoug they're still there and appear to be unmuted. that's why i just don't use the move function

until a bug fix it's simply too risky to use.


hmmm. well, when i hit the pad the beginning of the sample plays, but then after a few beats it mutes. it mutes at the same point every time.

now another time i had this sample i wanted to use and every time i triggered it, everything else would mute. similar to what you are describing...is it just a bug?
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By Antonym Thu Jun 15, 2006 9:26 pm
no bug

so wait back up you're saying this whole thing happens when you're hitting pads, not within your sequence when you push play?

ie, hit play and don't hit any pads. does the dropout occur?

as for your sample stopping at the same time every time you try to play it, go into trim and see what the problem is.

By ROCKNOID Thu Jun 15, 2006 9:37 pm
Antonym wrote:no bug

so wait back up you're saying this whole thing happens when you're hitting pads, not within your sequence when you push play?

ie, hit play and don't hit any pads. does the dropout occur?

as for your sample stopping at the same time every time you try to play it, go into trim and see what the problem is.



ok...i have the sequence playing and its in record mode. the pad is on one shot. when i hit the pad while the sequence is playing in record mode, it mutes about half way through. when i play back, it sounds the same, with the mute. now if i hit the pad alone, with the sequence stopped, the whole sample plays normally. what should i be looking for in trim mode?

By ucacjbs Thu Jun 15, 2006 9:45 pm
Did you check in step edit for any volume automation or any such thing?

@Antonym - you probably remember better than I do - did some people find 'phantom' notes at inappropriate times when in step edit that appeared to be causing the drop out?
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By Antonym Thu Jun 15, 2006 9:52 pm
are your drum sounds stereo?
are you using machine gun hi hats?
are your drums on polyphonic?

if you hit your pad while the sequence is playing, does it stop at the same point REGARDLESS of when you hit the pad?

By medway Fri Jun 16, 2006 5:23 am
ROCKNOID:

I've had the same prob as u. Wasnt issue with move fumction or polyphony or anything like that. I found that the 1000 seems to be buggy with its voice allocation. Basically when a sample stops the 1000 is still using the voice for a few ticks worth of time. What I did to solve it was to either chop my sample up into smaller pieces or shorten the lengths of some of the notes of logner samples play right up to the next bar by a few ticks. By shortening it allows the voice to be fully cleared out before the next round of notes come in. Otherwise you get a situation where the old note is still using a voice (even though its not playing anymore) and then when the new one comes in on the next measure right after it that uses a voice as well so you have a total of 2 voices being used when only one should be. So wha thappens is right at an even bar count (usualy) you get notes cutting off. Its still somewhat random but thats what I experienced.

So if you have any sounds that play out like say a full 1 bar over and over make each one of them a few ticks shorter so they arent a full bar ling, try around 4-5 ticks less to be safe and see if that works for you.

By ROCKNOID Fri Jun 16, 2006 11:45 am
medway wrote:ROCKNOID:

I've had the same prob as u. Wasnt issue with move fumction or polyphony or anything like that. I found that the 1000 seems to be buggy with its voice allocation. Basically when a sample stops the 1000 is still using the voice for a few ticks worth of time. What I did to solve it was to either chop my sample up into smaller pieces or shorten the lengths of some of the notes of logner samples play right up to the next bar by a few ticks. By shortening it allows the voice to be fully cleared out before the next round of notes come in. Otherwise you get a situation where the old note is still using a voice (even though its not playing anymore) and then when the new one comes in on the next measure right after it that uses a voice as well so you have a total of 2 voices being used when only one should be. So wha thappens is right at an even bar count (usualy) you get notes cutting off. Its still somewhat random but thats what I experienced.

So if you have any sounds that play out like say a full 1 bar over and over make each one of them a few ticks shorter so they arent a full bar ling, try around 4-5 ticks less to be safe and see if that works for you.



ok i'll try this....nothing else has worked