NearTao wrote:Hey man... I feel your pain 
What I suspect you are doing is making some small mistakes that are compounding on each other into issues that can certainly become infuriating. Getting the timing right on any of these MPCs is as much art as it is science, so don’t beat yourself up when you hit the wall. We’ve all been there, and posting the videos really does help us know where your understanding is, and at be able to take the time to help you out. Keep up the good work, and we’ll be here to help you along.
Perhaps you’re thinking about this the wrong way? It sounds to me like you’re trying to get a loop, that is unlikely to hit a perfect bpm, to be triggered by the sequencer... it’s fine to try and do this, but can certainly lead to some frustrating times, because you’re now trying to drive the sequencer bpm by the effectiveness of your chops. You can absolutely learn to do what you’re looking to do, but watching your video, I’d say skill wise you’re not quite there. Definitely keep putting the time in, but I’m going to suggest you consider a different approach that might be easier for you to get a similar effect.
What I often do when I am working with a loop is to chop it up. The sample you have sounds like it would be a perfect target for chopping on the transients, and then creating a mono drum kit from each of the transient chops. Then it is simply a matter of recreating the pattern in the sequencer. Then... if you’ve got a section that sounds off or has a bad chop, you can at least go back in and replace the bum notes. Also, a great thing for putting the time in is that you can now add variations instead of having the same loop play over and over.
Now you may ask... what do you do if you have noticeable gaps in this chopped sequence? Well... given how the MPC works... you’ve got a few options... first would be to speed up the tempo of the sequencer, by making the notes play faster, you’ll basically get rid of the silence. A second option that is also fun is to drop the tuning of the chopped samples, which will cause them to play longer, and if you do this to all of your chops it will keep the piece in tune.
Thanks for getting me and being patient w me lol you and everyone else reading in the thread.
I took your advice and chopped the sample to 16, and assigned it. What I got from it is strange , I don't want to make another video since all i got rn is a small snippet but when chopped into program and recorded from play start, it loops perfectly. No issue, though when I record the sound sometimes sounds delayed so Ill have to re record it sometimes but, I think I could also tinker the timing for little gaps and delays and stuff. Idk if I could recreate the original loop cuz I would have to mash the 16 buttons consecutively perfectly.. but I was able to create something that loops.
I thought my previous sequences were cutting out because they were looping into eachother or they were too close / didn't have enough room between loops. But When I chopped and start-recorded , I used up all the time on the sequence length. SO I was expecting it to play once and cut out the second time because of how close the sounds would be between loops but it looped just fine.
So here's the thing that I'm not quite picking up: If it's not the sounds in the sequence being too close or overlapping with eachother, then why do my sequences cut out if it's the full loop, as seen in my previous videos? If i want to sample generate a complete sample, don't want to chop it don't want to touch it just want to make it into a sequence to be copied over and layered some effects on it. How would you be able to do that?
" It sounds to me like you’re trying to get a loop, that is unlikely to hit a perfect bpm, to be triggered by the sequencer... it’s fine to try and do this, but can certainly lead to some frustrating times,
because you’re now trying to drive the sequencer bpm by the effectiveness of your chops. You can absolutely learn to do what you’re looking to do, but watching your video, I’d say skill wise you’re not quite there. "
so if you think it's possible.. I'd be interested in knowing what I need to do . Because there's gonna be some times when I want to create something completely new from a record in which case I'd slice and dice into 16 but if it's a small section of a song I like, and I want to keep it in it's entirety to be looped and added to, i wouldn't be able to do that still.
I appreciate the advice and I am taking it as I type this my MPC is replaying that loop I was talking about, so I'll be tinkering it again real soon I just wish I could do exactly what you said up above in bold. I hear something I like, I chop it to make it sound good in a loop. On PC, it's stupid easy with audacity you're not tied to the columns (time signature) on the seq page in MPC. NOT TO SAY i want to go back to PC as many things I did not enjoy about it, but in terms of finding the MAIN loop i want to use and being able to chop and loop it, PC has that advantage. Though you are saying it is possible on the MPC so even if you don't wish to babysit me or describe to me what to do I'd appreciate if you could just give me a general idea of what is going wrong when I make sequences that cut out, and if you know anyone on youtube that knows how to get around that.