Blue Haze wrote:Quick reminder in the video the samples are in keygroups not zones mind you, keygroups. Main idea of zones is if you want to layer a hard, mid, and soft samples of the same sound and velocity switch when you press the key on the controller like a piano played softly, mid, and loudly.
The reason to use keygroups assigned to the same midi number is that each keygroups will have its own separate ENVs, FILTERS, and PROGRAM MATRIXS aka CONTROLLER ASSIGNMENT. If you use just zones you will have the same ENV, and FILTER on all the zones since it is just one keygroup like the other mpcs do including the 5k.
You want to use separate keygroups for separate ENVs, Filters, AMPs, Crossfade layerings via Tilt Velocitiy layering over other keygroups on the same key using Program Matrix settings to TWEAK the sounds.
Sampler video is the same as 4k each sample is on it`s own keygroup not zones.
Good point there, I often try to squeeze as much as I can into one keygroup, but you do get more flexibility using separate keygroups. If you are dealing with really well done mutli-velocity samples, you might be keeping them dry though.
If you do need to have variation on parameters of each sample, here is an important tip that allows you to keep samples in one keygroup or drum program pad: Try adding velocity modulations to ENVs, filters, etc. Doing that allows all of these parameters to morph depending on velocity and can be done within one drum program pad if you have 4 samples or less. I believe all MPCs can do this to some degree, it just isn't anywhere near as flexible. With the Z engine you have a lot more options and control and can use as many layers as needed.
My vague guide to the ultimate snare (or any dynamic drum) on the 4K:
-Take 4 samples for each velocity level and assign them to one keygroup
-Use the random LFO to zone select trick to trigger each sample (to add variation and avoid the "machine-gun" sound)
-If you have any shaping or modulations you want to apply to velocity, try to do that now
-Make copies of that keygroup for all the velocity layers you need
-Adjust samples, velocity ranges, and other desired parameters for each
-Make sure Full Level is off and play it like a real drum