Exchange tips and tricks for the Akai MPC4000
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By Blue Haze Thu Sep 24, 2009 6:13 am
Recent observation for me at least when shaping sounds it seems better to use the
sample edit functions when working with traditional instrument samples. However when I have an analog sythn sounds or waves loop them up then shape with envelopes and controllers.

It justs seems important to distinguish the types of samples we are dealing with first before diving into all the other parameters in a quest to customized the sounds on the extensive sound shaping tools we have on the 4k.

I'm no pro or expert on this but I think some of my more experienced analog synth users on the forum can attest to this.


I may say on record we have two major methods of shaping and creating new sounds on the 4k according to the material first we are working with and the final outcome we want
a traditional instrument or a synth like creation. Just an observation a paradigm not the only way, one of many ways of looking at it. Any other observations or experiences?
By TSR Fri Sep 25, 2009 6:04 am
Interesting thread, but could you be a bit more precise about "shaping samples".

For instance, if you want to fade in a sound, I personally wouldn't expect
any differences in sound between a (linear) fade in by means of the sample edit functions or using the attack ramp of the amp envelope.

A more concrete answer to your oberservation may be possible, if we just test
specific aspects of sound shaping.

TSR
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By Blue Haze Fri Sep 25, 2009 11:58 am
Yeah you are right in that attack in a envelope and fade in edit is
one and the same when working with one sample or sound.


However if I sampled a piano note accurately on the
contrary I only really need to edit the start and end points to remove
silence at the ends. As the piano note already has a natural attack, decay, sustain, tone, and release. It is fine as it is for a traditional sound. It's when I want to change it
that I add more like other sounds to it the attack of a harp, the body of a string or the release of a synth pad to that piano note is what I meant by sound shaping, merging, cutting, mixing and finalling resampling as we have only wait a minute three envelopes per keygroup which come to think of it can be assign to three samples on zones amp.

Hmmm I could still edit the different sounds in the edit and combine them to a new sound I want by shaping the parts I want from each before combining.


If I have a sine /triangle wave from a synth I am in a sense looking for electronic sounds hence I loop the wave to can a buzz pitch and then apply filters and other
modulations to get a classic synth sound.

This is a part of what I'm getting at.

Edit traditional sounds and mix different ones to shape them and use the envelopes and all for looped electronic waves to shape them to the sounds you want just an observation. But I do recongize the functions of shaping layered sounds using
program matrixes destinations.



Wow it is a little difficult to proofread and type on a iPhone so please excuse my typos.


Sound shaping observation with the editing tools I feel is more useful on traditional sounds especially combining sounds.

Using the envelopes and other modulations I tend to feel has its advantages with electronic sounds is what I want to say. Hence the 4k has extensive audio editing parameters like fades, merge, join, section and so on. It isn`t there to be a redundant functions compared to the envelopes that exist in the program sections.

I tend to think if you have a traditional hit, note, sound that you want to keep it whole unless you want cut it or add to it to get it the way you want then add it to programs ready to go.
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By Blue Haze Fri Sep 25, 2009 5:29 pm
These are examples of the samples I`m talking about this first one is electronic a triangle wave sample I would need to apply envelopes to shape into some kind of simulated traditional sounding instrument.


Image



But this next one is a traditional instrument piano sample as you can see all the elements already exist in this sound. All I need to do is get a good recorded version and it is fine.

Image
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By Blue Haze Mon Sep 28, 2009 6:13 am
Adding to this we shape the sounds with the sample editing functions alot of us are sleeping on this. They are there for a good reason and the more we use them the more we can custom our sounds to our liking before we put them into the programs.

We are talking about traditional aka non electronic sounds is my insight.

I`m out.
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By Blue Haze Tue Oct 06, 2009 2:19 am
On a sidenote you can also edit sounds in your DAW or better yet a audio edit like peak, sound forge, or reaper to work with your 4k via aksys as your editor to shape, mix and blend the sounds into one whole new one.
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By SHAKIR47 Wed Oct 07, 2009 11:25 pm
Blue Haze wrote:On a sidenote you can also edit sounds in your DAW or better yet a audio edit like peak, sound forge, or reaper to work with your 4k via aksys as your editor to shape, mix and blend the sounds into one whole new one.


Are these examples taking into consideration you have the effects card installed or not because I find you can really do a lot of fading in or out or {sound shaping} or just about anything Expensive DAW can do if you "have patience".
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By Blue Haze Thu Oct 08, 2009 2:11 am
Yes you can use the effect in our 4k and resample it one copy dry and the other wet. And yes the whole point of the thread is editing within the 4k. However most of us have a daw or audio editor so we can use Aksys intergrate together with the 4k. I use peak with my 4k especially for phrase chops or synth hits.


Back to the main point it is important to consider the type of sample you are using always a traditional sound, electronic sounds, and or I should add hits or phrases. After which you can edit the sounds using the two methods on the 4k or thru aksys via a editor or daw.
It is your preference which you use.











By the I discovered I couldn't use the other envelopes filter env or aux env set to zone level 1 thru level 4 it is hard wired to amp confirmed by akai. The suggestion was to assign two or more drum programs to the same channel to layer the sounds and shape with envelopes.

I'm out.
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By Blue Haze Tue Oct 13, 2009 9:04 am
It is important to get the sound right first before you even put it inside your sampler 4k. Not the other way around get a great, hot, exciting sound before you put it into the sampler is my motto as of now. Whether it is a synth, high school band bass drum or a closet door slamming shut. Record it edit it, mix it, max it, trucate it. pitch it, stretch it, or add reverb and compress you shape the sound first then add to a program for playback. Customize your samples! Use external tools or the build in ones on the 4k.