JVC wrote:peterpiper wrote:^^This is off topic.
I thought this topic was about music, groove, feeling, vibe, too. But as far as I understand he just want to know/test if a MIDI note will shift the exact number of ticks on all MPCs if the % setting is the same. This is not about the actual sample and how or when it gets played. Its about the MPCs interpretation of the swing parameter or in other words: How does the MPC calculate how many ticks it will shift a MIDI NOTE ON message based on a % number.
I wonder why the engineers at AKAI used that 50%-75%. It's senseless if you have a fuction like the EARLIER/LATER
peace
"Shift timing EARLIER/LATER" is different parameter than swing.
This difference is small. Technically the functions do the same. Shifting a MIDI message.
The differences are:
1. SWING only affects Notes on "offbeat" positions like 001.01.24 and 001.01.72 while EARLIER/LATER will shift every note no matter the position.
2. SWING can only shift a note later while EARLIER/LATER can shift in both directions.
MPC2000 manual
Swing %:
This appears only when Note Value: is set to 1/8 or 1/16. Shift
the note events of the even beats at the ratio set here to swing the
rhythm.
Shift Timing:
This shifts the note event back or forth the number of ticks set in the
amount: field below.
EARLIER shifts back
LATER shifts forth
amount:
This sets the volume of the shift timing. The maximum value varies
depending on the Note Value settings. For example, if the Note
Value is set at 1/16, the maximum amount is 12 which corresponds
to half of the time correction value (24 ticks).
Askia wrote:Here are my final results when Note Value is set to 1/16. When using the following settings, my drums were quantized to the following intervals:
SWING%: BARS.BEATS.TICKS:
50-52%: 001.01.00, 001.01.24, 001.01.48, 001.01.72
53-54%: 001.01.00, 001.01.25, 001.01.48, 001.01.73
55-56%: 001.01.00, 001.01.26, 001.01.48, 001.01.74
57-58%: 001.01.00, 001.01.27, 001.01.48, 001.01.75
59-60%: 001.01.00, 001.01.28, 001.01.48, 001.01.76
61-62%: 001.01.00, 001.01.29, 001.01.48, 001.01.77
63-64%: 001.01.00, 001.01.30, 001.01.48, 001.01.78
65-66%: 001.01.00, 001.01.31, 001.01.48, 001.01.79
67-68%: 001.01.00, 001.01.32, 001.01.48, 001.01.80
69-70%: 001.01.00, 001.01.33, 001.01.48, 001.01.81
71-72%: 001.01.00, 001.01.34, 001.01.48, 001.01.82
73-74%: 001.01.00, 001.01.35, 001.01.48, 001.01.83
75%: 001.01.00, 001.01.36, 001.01.48, 001.01.84
Swing 53% or 54% shifts the note on positon 001.01.24 and 001.01.72 one tick later.
LATER amount 1 will do the same (ok, like I said it will affect every note in the set timing range)
To me the "magic" has nothing to do with this absolute settings. There IS a shifting of samples but it is not in the scale of midi ticks but way shorter in time. For example: The time from one tick to the next on a 90bpm beat is 0,0069 seconds so lets say 7ms. The "magical" shifting as I see it is in the range of a few samples to something like 1ms and it's not adjustable by the user cause its (again this is how I understand it. I don't have enough insight on this to give 100% answers) caused by the internal clock, RAM, CPU, sample readout from RAM process. I doubt that there is an MPC that can play back measureable 100% exact in timing. Add the fact that your ear won't be able to cut exact on the first transient and/or the display probable won't show you really what the sample look like. All this factors affect how the beat will come out.
There are some strange things goin on in those old machines fo sure.
Examples?
1. MPC2000 end point is not shown correct. This can be tested easily with a drumbreak Set the startpoint to one hit and move the endpoint to the point where you even can't HEAR the next hit. Look at the display. Why does it show you that the endpoint of hit 1 is not the startpoint of hit 2??
2. s950: endpoint is not "absolute" but depends on the pitch you play a sample. Lets say you have a sample like "snare-hihat" and want to trim it to snare only. You set the endpoint to the poition where you even can't hear the hihat. you play it on the original pitch of the sample. Now if you've done this, play the sample at a lower pitch. Lets say -12 semitones. ooops, there is the hihat again
3. again s950: you've trim a nice snare sample. You've put it on a keygroup and edit the amplitude ADSR. The attack parameter should affect the way the sample comes in. Value 0 should sample with an instant 100% level. The higher the value of attack -> the softer the attack of the sample. But it happen to me a lot of times that the snares attack sounds harder if the value is set between something like 2 and 9. It should get softer.
If someone have insight and answers on these strange behaviours, please tell.
peace