By le rat
Wed Nov 02, 2011 1:28 pm
You gentleman are introducing variables, guessings, skipping to the end to come up with your own conclusions, etc.
Here are my temporary conclusions :
First part : math formula + MIDI jitter = very slight shifts
Second part : AD(SR) + D/A convertor + human influenced by a loose consensus inside a musical genre = "MAGIC"
Off-topic
3. again s950: you've trim a nice snare sample. You've put it on a keygroup and edit the amplitude ADSR. The attack parameter should affect the way the sample comes in. Value 0 should sample with an instant 100% level. The higher the value of attack -> the softer the attack of the sample. But it happen to me a lot of times that the snares attack sounds harder if the value is set between something like 2 and 9. It should get softer.
Yeah that's strange. What surprised me too is the relationship between velocity and attack. I took these printscreen from the japanese manual one year ago :
So you can see from the graph, when the attack parameter is at 0 it's the same for low or high velocity.
If the parameter is set at 99 you have a quick and sharp peak with a high velocity setting.
Nevertheless there is a note explaining that if in the ADSR page the attack is set at 0 the velocity/ attack thing won't have any influence. But how will it behave?
From my tests I think I had better results with the 99 parameter but it's probably just me and my half-faulty unit
End of off-topic
Sorry for hijacking.