Forum to discuss all matters relating to the MPC1000 and MPC2500 operating systems created by 'JJ' (all versions).
By SPDK Sat Dec 19, 2015 8:03 am
Auto chop is a function I use all the time. It's an important part of my workflow and I wouldn't want to live without it.

I use it to chop up wav's with a lead/stab melody. Afterwards I jump thru the tune using the chop numbers, excellent.
By SPDK Sun Jan 31, 2016 7:06 am
SPDK wrote:Auto chop is a function I use all the time. It's an important part of my workflow and I wouldn't want to live without it.

I use it to chop up wav's with a lead/stab melody. Afterwards I jump thru the tune using the chop numbers, excellent.


2 days later I found out that Auto Chop indeed sucks and I never used it anymore since then, sorry for my n00bness, but I'm learning.
By allank Mon Feb 01, 2016 12:16 am
The page describing non destructive slice works perfectly fine.. Although if you are having problems slowing down faster samples and leaving gaps, you could also try to construct tails on the slices (may have limited success)
Alternatively, slow down the sample first (either externally or by re-sampling) and then do your chopping..
User avatar
By MalaKai Sat Feb 20, 2016 12:20 pm
Non destructive slicing on the program screen (SAMPLE 2) in OS3/128XL also has this cool feature: hit the Window key in this screen and you're presented with equal-spaced chopping across (up to) 32 pads. Discovered this by accident.

I used this feature all the time on OS2XL/OS-XL/OS128SP in trim mode for chopping samples into equal parts before I even found out about NDC. And even then I still preferred this method for a really long time.

Tips for reducing clicks between sample chops: alter tempo, change pitch, reduce release value, try setting the attack anywhere from 1-5 and doing the same with release, etc. Lots of different ways to do this and the right method depends on the material in the sample and how you add the funk to it.