Forum to discuss all matters relating to the MPC1000 and MPC2500 operating systems created by 'JJ' (all versions).
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By kja Wed Dec 27, 2006 7:02 pm
the problem with computers is there too rigid
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By jahrome Wed Dec 27, 2006 10:30 pm
Code: Select allthe problem with computers is there too rigid


Its like this.....most people spending $1000 on a drum machine has or will buy a computer with recording software. An MPC just can't do it all (nor were they intended to do such a thing). Currently, most of these programs have realtime time stretching. For anyone that has ever used them...they would know that you can do this chore with a few clicks of the mouse versus a drawn own limited work around with an MPC. In fact, you can time stretch multiple samples in realtime using these programs while another beat maker is fooling around trying to do this to one sample on the 1000.

Most of the people in this forum are new to this and their first experience is with an MPC. I know you guys think I was clowning you know who (and maybe I was :wink: ) but I was compelled to write about a much better alternative to doing this. You will have your loops timestretched in no time at all instead of fooling around and wasting the limited memory the 1000 has.

So now that you have options...go make some music :D

By stale bread Thu Dec 28, 2006 2:26 am
you're missing two points

firstly I know you were talking $hit, but you seem unaware of how overrated the act of talking $hit really is.


secondly, if that is the way you approach music that is fine, but some folks
use each piece they have as an instrument and to that end the one YOU call leader has been very instrumentaL. Maybe some people don't walk into
the studio and say I wanna timestretch which will do it faster the mpc or my computer, maybe some folks walk into the studio and say which instrument do i feel like fckin with right now. It's these little tidbits that those type of people appreciate, Like the one You call leader suggested, it's all about good programming but actualy it's about being a good musician. If that's something that you're not interested in that's cool, i'm not trying to knock you for that but why knock the next man who's interested in using his mpc like the instrument that it is and come to know it intimately like any good musician would want to know their instrument of choice.

now I know that you're intelligent enough to not have to have such a thing explained to you and if that's the case and all you want to do is get your jollys off of these trollish ramblings that you make .... don't you with your prowess of intellect think that better jollies could be had elsewhere.
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By elektrik_muz Thu Dec 28, 2006 3:16 am
Thanks for your vote of credibility Nym, it is appreciated and I would like to return it.

(BTW sometimes I think it would be really nice if this forum had a button to filter out certain usually-less-than-credible [won't bother with names but there's more than one] members' posts when logged in. I don't want to censor anybody, just have a way to cut down on the known BS sources that works with our specific member config. That would be cool... heh heh, but that's ok I can move that scroll bar pretty fast)


Back on topic, I guess alot of it really depends on what you expect a real-time timestretching system to do. For me, a true RTTS system is something that would automatically stretch or compress all or selected samples in a sequence based on playback tempo speed adjustment. I could have a lot of fun with such a thing esp. in combination with midi playback of external synths, even if it was relatively low quality. Couple that with step-sequenced midi clock speeds (a feature available on the DSI Evolver for example) and you can really crank out some cool, weird, intense messed up stuff.

Of course, something like that takes a HUGE amount of processing power esp. if it's half decent quality so I very much doubt we'll ever see such a thing in the current MPC line. That's OK I've got too much stuff to mess with right now as it is....

BTW can anyone tell me if the MV 8000 and RS 7000 systems work the way I've described above? My hands-on with those devices is pretty limited.
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By jahrome Thu Dec 28, 2006 3:35 am
It seems I am not the only one missing the point.

Get sensitive all you want but the fact remains that it takes too much to try to do what was suggested. Most musicians want to create music not try to spend 20 minutes on something that takes 1 minute or less. This has nothing to do with being a good musician or wanting to know your drum machine inside out.

So if someone wants to walk in the studio and say..hey....I want to spend 20 minutes trying to accomplish realtime time stretch with one sample..cool. But they now have the knowledge (if they didn't know before) that they can do the same thing, with multiple samples in a minute or two using a computer. Don't get mad Tito. I just provided an alternative. I sincerely apologize if I offended you or your homies. By all means...spend your evening timestretching a sample...at least its better than sitting here with me going back and forth.



BTW can anyone tell me if the MV 8000 and RS 7000 systems work the way I've described above? My hands-on with those devices is pretty limited.


Well here is some info from someone that isn't as credible. Roland markets several hardware devices that have realtime timestretch. If you had your proposed FILTER ON..you wouldn't have received this knowledge. You would have just been stuck with time stretching a sample for 20 minutes because your leader told you that is the way to go....iight :P
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By es-k Thu Dec 28, 2006 3:49 am
jahrome.. i agree with pretty much everythiung you've said in this thread..

you're right about most of that shiit..

but yo, dont knock nym for figuring this shit out.. he obviously LOVES doing this stuff.. he takes the time to find out this stuff because he LIKES to.. he likes workin the limitations of gear. and personally, i agree.. its fun pushing such a limited piece of gear as far as it can go..

im kinda speakin for nym there.. and he may have a totally different opinion.. but thats just my take on it
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By gunmetal Thu Dec 28, 2006 8:34 am
Antonym wrote:i'm not gonna let this go obscure, this is one of the most powerful things i've learned in a hell of a long time. where's distorted, tbonus and gunmeNtal!!? where's my deep programming brethren? give this a shot, you'll trip balls



Im gonna give this a shot and try to post it up on myspace.... been working my @$$ off so it ll take a min! :)

By stale bread Thu Dec 28, 2006 9:07 am
:lol: ***** called me tito haha.... good one Jahrome at least you are funny
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By CommanderRobot Thu Dec 28, 2006 11:48 am
i don't really understand this... why fake it if it works just the way it should. i convert a sample to pp, put it on 16 leves and then i play it, timestreched with different pitches. just tried it once again, it works.
or did i get this thread wrong?
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By arebee Thu Dec 28, 2006 4:31 pm
you should chill where jj's concerned esp..Jahrome, you see - for me...

i wanted (way back) for akai to respond to requests for improvements in an os that shipped with $900's worth of machine (an investment to some, toys to others,bread n butter for many), AND bug fixes that the official akai OS needed (buggy before release by a multinational scale corp. - a crime in my opinion), theyre just too big to move on these things........

so this JJ guy may release a slightly buggy os once in a while (and not every time too), sure he charges $30 for a code, i paid that months ago and not paid a penny since! and what do i see? over fifteen updates nailing AKAI's previous bugs, and many useful new functions.

its well worth it. you guys seem to post more than you do tunes. get on with it.

rB)

By SELFISH1 Thu Dec 28, 2006 5:36 pm
^^^^^^
Its just multiple layers wit the same sample on each layer stretched to a longer length and then you use the qlink to switch between layers if i understand correctly Roxstar.
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By Antonym Thu Dec 28, 2006 5:37 pm
esk uses it. he put together a beat using this trick.

it's honestly best for variants of the sample sample. drums are nice because you can often sample several different kicks, etc. but if you get a sample of a note that doesn't get repeated in the original song, you only have that one. that's where this comes in handy. you can used timestretched versions to alter em.

also, think about this - say you have the note i just mentioned. you could hit it at every quarter note (say it lasts a whole quarter note, so there is no space) and then do the slide so that every time it hits, it's a little bit longer.

this isn't realtime timestretch the way that ableton does it, but i find this more useful in my own application. a better description would be calling it "NOTE ON timestretch," much like what qlinks did in the 1k before akai's os 2.1. you sometimes want a longer version of the same sample without making the original one stretched - that's where this would come in handy.

it's just another cool thing you can do, i don't understand why some people treat it like blasphemy... if you're shy about spending 5 minutes setting up a program that uses more than just the first sample layer, this certainly isn't the tip (or forum) for you
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By Antonym Thu Dec 28, 2006 5:39 pm
SELFISH1 wrote:^^^^^^
Its just multiple layers wit the same sample on each layer stretched to a longer length and then you use the qlink to switch between layers if i understand correctly Roxstar.


exactly. also, look in the pgm mode at the far right, the place that usually says 0-127. that's where you divide it up by 4 so that each layer is triggered by a different qlink position. this is an invaluable thing to learn esp for grid edit and drum programming, but useful because it really lets you do some funky stuff.
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By gunmetal Thu Dec 28, 2006 5:42 pm
arebee wrote:you should chill where jj's concerned esp..Jahrome, you see - for me...

i wanted (way back) for akai to respond to requests for improvements in an os that shipped with $900's worth of machine (an investment to some, toys to others,bread n butter for many), AND bug fixes that the official akai OS needed (buggy before release by a multinational scale corp. - a crime in my opinion), theyre just too big to move on these things........

so this JJ guy may release a slightly buggy os once in a while (and not every time too), sure he charges $30 for a code, i paid that months ago and not paid a penny since! and what do i see? over fifteen updates nailing AKAI's previous bugs, and many useful new functions.

its well worth it. you guys seem to post more than you do tunes. get on with it.

rB)



REAL TALK!

:D