Forum to discuss all matters relating to the MPC1000 and MPC2500 operating systems created by 'JJ' (all versions).

By arzes Tue Nov 06, 2007 4:52 am
Nym i continue to be impressed by your knowledge. How many hours per day do you spend on your akai?

By Mindzeye Tue Nov 06, 2007 7:11 am
thats pretty amazing...Im a bit confused but im gonna read this over again..and again. The beat is very simple yet the way u did this seems complex...I dont even know what to say
User avatar

Yo!

By hiphoppa Tue Nov 06, 2007 5:09 pm
DANG Nym, you kill'em out here. I have learned so much from your posts its ridicules. I got a homeboy who knows his machine (DR. Funk... something or other on this forum, I know him as H double O dee) and when he says you know your ish, i'm like John Hancock an listen'in.

I'ma try this when i get home tonight.

PEACE homie.

PEACE to all those are are helping me just from reading your posts. It seems the wise cracking is gone and the true knowledge is being dropped!

PEACE GOES OUT!

By ModuLR Tue Nov 06, 2007 7:45 pm
That is a beautiful discovery (particularly using the decay)! Much respect for sharing.
User avatar

By Antonym Tue Nov 06, 2007 8:02 pm
arzes, when i can, i'll spend the whole day on my mpc
i rarely get to.
i take a long time to work on things. building that Luis program took a looooong time.

mindzeye - it's funny how simple things can sometimes take such a long time. i've learned only recently that people will never know the process, only the product, so that puts all my work a little at odds. however, it's the flexibility that i am really after - i want to be able to slow this thing way down or speed it way up without stretching it or having it sound bad.

hiphoppa, i appreciate you taking the time to check it out.

modular - that delay thing is dope, isn't it??? that was an unexpected bonus feature that came up out of this technique. i like it a lot and will be using it in the future.

if you REALLY want to get wicked with it, don't use the delay on your chopped sample program - instead, make a COPY of the choppedd sample program, pitch it up a whole octave, put on a band pass filter, turn down the level so it's audible but not a whole hell of a lot, and then use the delay effect. this way it doesn't effect your main sample but instead the high pitched version...such a strange, beautiful sound.
User avatar

By distortedtekno Tue Nov 06, 2007 8:16 pm
nice beat nym! 8)
User avatar

By g4s Tue Nov 06, 2007 9:01 pm
Great track Nym. Nice choice of sounds.

G4s
User avatar

By jay.hue Tue Nov 06, 2007 9:43 pm
so this process is kind of like doing a more versatile patched phrase by hand right? - except with added flavor because of the delay....
i was messing with your program nym, im sort of confused by the sample program, each pad had 4 samples assigned to it, but i could only get one to play - i know they were all assigned to trigger at different velocities, but i kept only hearing one of the samples when i tried lighter touches.

and what does adjusting the duration do in grid edit mode? -i mean how does this effect the sample? does it stretch it?

sorry im just trying to completely grasp the mechanics behind this technique.

By earwolf Tue Nov 06, 2007 10:26 pm
youtube

antonym

videos by antonym: 16

1. advanced grid edit on jjos
2. chop faster than recycle on jjos
3. do crazy stuff with qlinks that is still relevant to a fast workflow knockin beat without disappearing up on backside on jjos
4. do stuff on jjos that even jj doesnt understand
5. how jj invented serato
6. solve world hunger with jjos

etc
User avatar

By Antonym Tue Nov 06, 2007 10:46 pm
hahahh earwolf

jay i'm gonna take this one at a time.

so this process is kind of like doing a more versatile patched phrase by hand right? - except with added flavor because of the delay....


yes, kind of like what a patched phrase could/should be like. the decay acts as delay, or as reverb - whichever you want to think of it as. i wouldn't use it to REPLACE reverb by ANY means (comparatively it sounds chaotic and even NASTY).

i was messing with your program nym, im sort of confused by the sample program, each pad had 4 samples assigned to it, but i could only get one to play - i know they were all assigned to trigger at different velocities, but i kept only hearing one of the samples when i tried lighter touches.


yup. see, velocity layers have 2 functions attached to them - 1, VELOCITY. 2, QLINK. all my drum programs utilize number 1, all my sample programs utilize number 2. in number 1, softer hits yield lower layers. in number 2, the position of the qlink slider (i think i saved it as qlink2 in my demo project) determines playback layer. ie, if you have q2 all the way up at 127, the highest layer will play.

what we have with my sample is 4 repetitions of a similar musical phrase. each pad corresponds to 1 note in each of those 4 repetitions. ie, pad 01 = the first note played in each phrase. i use the qlink to alternate between "takes" of this sample. hence, if you solo my lute sample and listen to it, you'll notice that it changes subtly throughout - starts off hard and loud and goes to more mellow, chiller sounding notes.

finally:

and what does adjusting the duration do in grid edit mode? -i mean how does this effect the sample? does it stretch it?


it doesn't necessarily stretch it. instead, it may or may not activate the ALTERNATE LOOP - but ONLY if you extend the duration past the end point of the actual sample in trim mode! at that point, the alt loop kicks in and the sample reverses, thus "smudging" what would otherwise be a clumsy, clunky, aggravating sounding gap in between the 2 notes.

to get a better idea of it, turn the tempo down to something like 120, then turn alternate loop off of LUISSTART-01 or whatever is the highest layer on pad A01. you'll hear the gap. then turn alt loop back on - you'll hear when altloop kicks in!

pretty cool, huh? this is the shit that gets me all worked up

By cynic Thu Nov 08, 2007 9:01 am
.....tried this tonight. cool results, but it'd be a ton better if you could set the loop options from the program edit, and not the sample edit.

bulk setting of all would be proper too. navigating to the loop point is a pain.

doubt the mpc processor can handle it, but it'd be sick to have some sort of a granular loop stretch...maybe taking the last bit and making that the loop point automatically...or more looping options. but i guess that's what kontakt is for ;)
User avatar

By mikolo Thu Nov 08, 2007 12:25 pm
I use a lot of alternate loops on samples since JJ introduced it, (i used to spend hours copying reverse sections onto drums with my emu sampler but anyway ...)
I think Q link>Note On>Duration would be cool for this type of thing:
1.You'd be able to hear what it ought to sound like when your hitting pads.
2.You'd be able to replicate tracks that use alternate loop samples when playing live.
3.It would be an interesting addition to the limited Amp Envelope control.
User avatar

By mikolo Sat Nov 10, 2007 5:43 pm
also i just noticed this:
if you set the initial sample to alternate loop before chopping, all the created chops are already set to alternate loop. [/i]
User avatar

By Antonym Sat Nov 10, 2007 5:58 pm
....

you just saved me hours and hours and hours...