Forum to discuss all matters relating to the MPC1000 and MPC2500 operating systems created by 'JJ' (all versions).
By dtaa pla muk Mon Jan 12, 2009 5:23 pm
this is a simple xfade for mono samples of a certain length in TRIM.
it's another loop mode, you get to it by turning the data wheel past loop on, loop alt and finally Xfade. you can't change the amount of the crossfade, but i havent yet needed to.

this works best on stuff chopped note per note, like mono instrument samples lifted from a record. typically i drop everything into ALTLOOP if it's stereo but xfade is better. tradeoff - stereo sound, or perfectly smooth loop?

perhaps the best thing this is for is drums. typically i sample all breaks in mono and build a stereo image myself in daw. as such, i often want to create my own tails (ala that video i put up last year, with the ringing bell sounds). sample xfade lets you' take an open hi hat that gets cut off suddenly and let it ring out as long as you want, and it sounds way more realistic than if it were altlooped.

also, if you're going to be using incoming pitch bend/qlink realtime tune, xfade sounds smooth, way smoother than normal loop/altloop when you're pitch-bending the sample. the latter two can sound kind of clicky - xfade, this is not a problem.

furthermore, i think it preserves polyphony too - so xfading your sample doesn't kill your polyphony. i THINK, anyway - i will have to check on that.

just a heads up. i'd almost missed this, and it was one of my big 3 requests.
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By mikolo Mon Jan 12, 2009 5:52 pm
yeah im finding xfade loop is really useful so far, although ive been using it more on flute, horn samples etc - although it doesn't work well if the initial sample is too short. For samples which have a little sustain on them already it can sound great.I havent found a use it for on drums yet though nym, ive still chosen alt loop on these recently .. maybe with different source material i may see the benefit of xfade loop on drums too.

also there is a possible bug that i need to look into more:when i enable a track with some xfade loops, another track with a long one shot sample fades more quickly than it ought too.
By dtaa pla muk Mon Jan 12, 2009 6:02 pm
yeah for drums you'll find it work best for those snare tails that don't have a section of similar-enough volume to altloop (you know what i mean, the volume ramps up and down in the altloop) and also cyms

i'm most excited about its use for pitching now that i've got my infrared thing in good working order.

i haven't experienced that bug yet, i'll try and reproduce it if you can give me steps though.

while i've got you though, mikolo what are we gonna do about simult?
it's the only thing REALLY holding me back on 2xl right now. i can't work with the new simult behavior on my drum programming (A01, B01, drum type on according pad per pad bank etc)

i'm still pushign to get it back, but if this doesn't work, i think i'm gonna do the damn thing and abandon that technique in favor of loading my drum layers in some vst like Poise and just use the mpc for chopped breaks.

how have you been working around this one?
By dtaa pla muk Mon Jan 12, 2009 6:27 pm
depends. i didn't look, but i was using them in a busy project, so i'd have expected the polyphony to cut out. i will check at lunch.
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By mikolo Mon Jan 12, 2009 10:30 pm
the only work around i can think off is using template programs.g. bank a simulted to bank b (bank a with sounds, but with bank b for adding layers later) - record a pattern and add simulted layers in later as usual because the sequence will have recorded the simulted notes too. more useful for the stacked sounds approach to simult rather than velocity switching approach to simult. (i will say in addition that i havent had to use simult as much since new year though- ive got a deadline for finishing my album, and most of my work has been on tracking,e.q-ing etc and im more likely to simult in the compositional stages.)

ive only really started messin with grid edit since os2xl so cant offer any suggestions for speeding up the copying,pasting complexities that arise here- other not using grid edit! but i know that your a big user of grid edit Nym. (aside from simult - i can see big improvements in grid edit- to the point where im actually using it!)

x-fade does count as 2 polyphony notes when i checked. Something that is strange is it also seems to count as 2, if xfade is selected first and then the loop is turned off.(os1.04- gonna switch to 06 after ive written this!)
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By arebee Tue Jan 13, 2009 11:14 pm
i find the irony here ridiculous.

its usually a stereo sample thats hardest to loop!?

so why not employ the xfade especially where stereo is involved?

xfade loop= nice addition, but with mono only?

its like using your lawnmower to get you home, because your petrol can has a funnel that doesnt fit the Mercedes SL, thats empty.
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By rich_biatch Tue Jan 13, 2009 11:23 pm
i bet its something to do with the 2 voices required... as in the system cant handle more than dual channel files at a time, meaning x-fade is a hack, fading from one channel to the other etc...
By dtaa pla muk Tue Jan 13, 2009 11:38 pm
confirmed: yes, 2 voices are used from the NOTE ON.
which is why, i assume, it's set to MONO samples only - as a protective measure against polyphony maxing, as 1 sample would by 4 voices in a STEREO XFADE looped sample.

i say bring it on, let the user figure out how to best use polyphony. better to have the option of XFADE looped stereo samples and have them gulp polyphony rather than not have the option.
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By kneebone77 Wed Jan 14, 2009 12:02 am
Nym wrote:confirmed: yes, 2 voices are used from the NOTE ON.
which is why, i assume, it's set to MONO samples only - as a protective measure against polyphony maxing, as 1 sample would by 4 voices in a STEREO XFADE looped sample.

i say bring it on, let the user figure out how to best use polyphony. better to have the option of XFADE looped stereo samples and have them gulp polyphony rather than not have the option.


Agree,
Plus theoretically you could get the lost poly back by resampling the X-faded sample and finding the new smoothed out loop points.
But as it stands now you could also create stereo by looping two mono samples and simulting them.
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By rich_biatch Wed Jan 14, 2009 12:55 am
kneebone77 wrote:
Nym wrote:confirmed: yes, 2 voices are used from the NOTE ON.
which is why, i assume, it's set to MONO samples only - as a protective measure against polyphony maxing, as 1 sample would by 4 voices in a STEREO XFADE looped sample.

i say bring it on, let the user figure out how to best use polyphony. better to have the option of XFADE looped stereo samples and have them gulp polyphony rather than not have the option.


Agree,
Plus theoretically you could get the lost poly back by resampling the X-faded sample and finding the new smoothed out loop points.
But as it stands now you could also create stereo by looping two mono samples and simulting them.


that isnt sample accurate is it?
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By thedvs01 Wed Jan 14, 2009 5:37 pm
re-sampling the xfaded stero sample to bring it back to 2 voices again would work just fine though

I would be down for xfade stereo samples, even if it did use up 4 voices, hell even if it used up like 8 voices I would still want it