Forum to discuss all matters relating to the MPC1000 and MPC2500 operating systems created by 'JJ' (all versions).
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By distortedtekno Fri Oct 27, 2006 2:10 am
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Bug fixes: New OS Ver4.10 27-OCT-2006
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1.[LOAD]
[Load Folder Window]
Press F2[CLEAR]
But a sequence is not cleared.

2. [START] button works in sequencer in play. 3. [RECORD]
Set [Input:DIGITAL]
Goto other mode and goback [RECORD] mode.
sound is cut off.

4. [VOICE ATTACK]
Rising of an attack is slow.

_______ ___________
_| |
_| |
_| |
Attack = 00 Attack= 00
(Bug) (Fix)
5. [STEP EDIT]
SHIFT+BAR-L,SHIFT+BAR-R
The value of TC swing is not works.

SHIFT+STEPキーでステップ移動してもスイングの設定が反映されないバグを修正。

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機能追加: New OS Ver4.10 27-OCT-2006
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1. メイン画面にSHIFT+F6[InTHRU]を追加
  SHIFT+F6でインプット・スルー画面が表示されます。

2. Input thru にREAL TIME PITCH SHIFT が追加されました。

1、音声専用です、楽器音には適しません。
2、可変範囲+-1オクターブ
3、Q1スライダーでピッチアップ
4、Q2スライダーでピッチダウン
5、出力は少し遅れます
6、フィルター2はなくなりました。
7、Input Thru画面でしか使用できません。
他の画面では働きません。
pitch shiftがONの時はシーケンスのプレイは出来ません。
(CPUの負荷が重いため)
 8、[REC] キーを押すとpitch shiftされた音を録音できます。
[STOP]or[REC] キーで録音ストップ。
   Pitch shift:ON にカーソルがある時に[WINDOW]キーで Record Name Window.

*パスワードがない場合。
電源投入後5分経過するとピッチが可変できなくなります。

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New & change: New OSVer4.10 27-OCT-2006
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1. [MAIN]
SHIFT + F6 ==>Goto Input thru screen. 2.[INPUT THRU]

2.[INPUT THRU]
 New function
To Input thru REAL TIME PITCH SHIFT was added.  

1.It is not suitable for the musical instrument sound which is only for a voice.
2.Variable range +-1 octave.
3.It is a pitch up at Q1 slider.
4.It is a pitch down at Q2 slider.
5.output has delay.
6.The filter 2 was lost.
7.It can be used only on an Input Thru screen.
It does not work on other screens.
The play of a sequence is not made when pitch shift is ON.
  (Since the load of CPU is heavy) .

 How to record PICHI SHIFT sound.
 Press [REC] <=== Record start
 Press {STOP]or[REC] <=== Record Stop
 Press [Window](when cursor on Pitch shift:) <== Record name window

<<<when there is no password.>>>
 It stops being able to carry out variable of the pitch 5 minutes after power-on.
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By gunmetal Fri Oct 27, 2006 4:21 am
:shock:



WHAT!!!!!



I CAN SAMPLE WITH A FILTER?!!!!?!!!!!


SAVES TIME ON RESAMPLING!!!!!


WOW.... I DIDN'T THINK THAT USING THE INPUT THRU WAS POSSIBLE! :D

By psoul Fri Oct 27, 2006 7:30 am
wow

real live time strech

wow
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By savilion Fri Oct 27, 2006 8:03 am
King_Vitamin wrote:where's my 2500 os yo??



we got shafted
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By dasinsation Fri Oct 27, 2006 9:21 am
In OS 4.10 my Play Start is not going back to the beginning of the sequence, is this feature eliminated? If so, im going back to 4.02!
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By ryssen Fri Oct 27, 2006 10:00 am
psoul wrote:wow

real live time strech

wow


Learn to read.

By stale bread Fri Oct 27, 2006 10:16 am
dasinsation wrote:In OS 4.10 my Play Start is not going back to the beginning of the sequence, is this feature eliminated? If so, im going back to 4.02!


werd.. I wish I could read nihongo. is there anything about erasing stuff, or sequence/track exploding or mo betta sample editing, or...
and how did it go from 4.02 to 410 anyway, I just installed 4.02 earlier today.
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By Murahachibu Fri Oct 27, 2006 12:11 pm
stale bread wrote:
dasinsation wrote:In OS 4.10 my Play Start is not going back to the beginning of the sequence, is this feature eliminated? If so, im going back to 4.02!


werd.. I wish I could read nihongo. is there anything about erasing stuff, or sequence/track exploding or mo betta sample editing, or...
and how did it go from 4.02 to 410 anyway, I just installed 4.02 earlier today.


I read nihongo and there's nothing about exploding :D

By psoul Fri Oct 27, 2006 12:28 pm
ryssen wrote:
psoul wrote:wow

real live time strech

wow


Learn to read.


ok ok nate

it's PICTH SHIFT..... is on tuning

;)
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By melton Fri Oct 27, 2006 4:46 pm
nice, now I can disguise my voice on the phone!
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By Antonym Fri Oct 27, 2006 4:49 pm
what a strange addition! cool though, and the other bugfixse/additions are quite nice too.
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By mkl... Fri Oct 27, 2006 5:18 pm
i agry, it's a really strange addition, not as useful as the play start was for my work :roll:
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By Antonym Fri Oct 27, 2006 7:12 pm
bug - no over dub when in play

1 - load project
2 - hit play start
3 - hit record and play while sequence is in play
4 - BUG - overdub no longer comes on.
5 - NOTE - record/overdub can only be triggered from STOPPED sequence.