Forum to discuss all matters relating to the MPC1000 and MPC2500 operating systems created by 'JJ' (all versions).
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By freezerman Tue Apr 17, 2007 9:06 am
I was just wondering if you could move earlier/later an audio track after it was recorded. I see that you can access to the sample that's on the audio track in at least two ways, one is from the trim menu, where you can cut out parts of it and do the usual sample editing, the other is through MENU/PAD15(?) where you can actually see the waveform againts a grid of bars/measures. So what if I want to shift the track 4 measures later than what was originally recorded? can I do that?

Also, what happens if I insert new BARS in my sequence (in SEQ EDIT/BARS mode?) or delete bars, how will this affect the the audio track?

This feature is great (especially ta add an acapella to a beat for instance), but I'm still uncertain about what can be done with it. Thanks all for your support.

By defect Tue Apr 17, 2007 3:44 pm
i use the recording feature to sample the sequences programmed on mpc from my microkorg. the micro have only 4 voices, and no multimode...its a must have for me and the nu automatic stop feature(stops after your bars) makes it perfect ;)
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By melton Tue Apr 17, 2007 9:20 pm
last I checked, no.
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By Antonym Wed Apr 18, 2007 12:11 am
absolutely, there is. actually, 3 options. the first 2 are ok, the third is so simple it's awesome.

first, the way i don't like as much: insert silence in TRIM mode. that L do it. second - very small amounts of timestretch. that will have it done too. sometimes that's best.

OR you can move parts of your sample by using the REVERSE function. first, REVERSE your entire sample. now, move your start point into the sample a little bit - not a lot, but a little. then reverse what you have selected. then set your start point back at 0.

boom--your sample has been shifted without being timestretched AND no silence has been added.
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By Mr modnaR Wed Apr 18, 2007 6:19 am
Antonym wrote:OR you can move parts of your sample by using the REVERSE function. first, REVERSE your entire sample. now, move your start point into the sample a little bit - not a lot, but a little. then reverse what you have selected. then set your start point back at 0.


[quote="Antonym"] AND no silence has been added[quote]

isn't that exactly how it works? let me get this straight, as i'm not sure i've understood correctly. you reverse the sample, then move the start point which is now over the 'end' of the sample, so you're leaving a little tail silence (or not i guess, it depends how tightly you like to trim the asses of you samples) out of the selection. then reverse the samples again, so you now have a little piece of reversed sample ass, then the sample? (you could call this method 'Ourobouros Time Shifting' lol)

i guess your idea is to not have silence there, but it still could be though, right?
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By freezerman Wed Apr 18, 2007 7:38 am
thanks, but these are painful workarounds. we should be able to shift the track using sequencer functions, not in trim mode. also what if I want to move my audio track a few bars later? these things won't work.

I see that the audio track function is great but quite limited as it is. thanks anyways.
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By Antonym Wed Apr 18, 2007 1:06 pm
i guess your idea is to not have silence there, but it still could be though, right?


it could be "silence," but if yuou've sampled from a record, at least you'll still have a little hiss rather than just digital nothing, which i dislike hearing.

freeze--they sound painful but i promise you, it's really easy and really quick. i do it all the time these days as direct record is becoming something i use often. you can technically get far more accurate w/ trim moving than moving things by ticks actually since the sample res raises from 1/96 to 1/44100!!!!!!!
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By joeybells Wed Apr 18, 2007 2:49 pm
Wouldn't it be nice if we could set start points for audio events within grid :!:
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By Antonym Wed Apr 18, 2007 5:35 pm
haha of course...

By panicoescenico Wed Apr 18, 2007 8:25 pm
the bad point about insert silence is the bigger you make the file in kB, i guess.

The better way to control the loop you've recorded into an audio track is assigning it to a pad in a program.... is not? you can trigger it any time you want.... and edit in grid edit...



or maybe i'm losing something...
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By Mr modnaR Wed Apr 18, 2007 8:28 pm
what nym's saying is that putting it on a pad is only giving it an resolution of 1/96th of a quarter note, whereas if you add silence, you have a resolution of 1/44100th of a second to play with.
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By freezerman Thu Apr 19, 2007 4:17 pm
Antonym wrote:
freeze--they sound painful but i promise you, it's really easy and really quick. i do it all the time these days as direct record is becoming something i use often. you can technically get far more accurate w/ trim moving than moving things by ticks actually since the sample res raises from 1/96 to 1/44100!!!!!!!


I don't question the precison of the thing, especially since with direct recording you alwsays have plenty of useless silence at the beginning of the sample, it seems practical to use this for useful purposes (such as shifting the track about...), but it takes a calculator... How many samples does it take to make a full measure at 89 BPM for instance? It seem I'm gonna have to get mathematical here...

In PAD15 there's a diplay with the waveform and BAR Marks, That's where I'd like to be able to select my silence bits and duplicate/delete them etc.
Whatever. Direct recording is already a very useful addition to the MPC1000 so I'm not really complaining here.
Thanks for all the advice guys.
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By Antonym Thu Apr 19, 2007 4:41 pm
but it takes a calculator... How many samples does it take to make a full measure at 89 BPM for instance? It seem I'm gonna have to get mathematical here...


i just use guesswork. i can usually get it within 3 tries entering trim mode - that's not really that bad. it could certainly be better but it's something u gess.
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By Lampdog Thu Apr 19, 2007 5:04 pm
but it takes a calculator... How many samples does it take to make a full measure at 89 BPM for instance? It seem I'm gonna have to get mathematical here...


http://mp3.deepsound.net/eng/samples_calculs.php