
By mikolo
Wed Aug 22, 2007 1:13 pm
I always thought that you couldn't change sequences after recording or overdubbing, but you can change seq if its set to immediate start or immediate play... it's only if it's set to end of sequence that it doesn't work...jj says in this mode it is actually impossible, which makes me wonder why thats the case if it works with the other modes.
Secondly, this seq change after overdubbing thing is really cool if you use the mpc live:
Say you want to layer up a percussion loop which is only one bar long but want to overlay that with other patterns that are maybe four or eight bars long.
1.Start out with two blank sequences with programs layed out how you want and the tempo set how you want.
2.Make seq 1 one bar long and seq 2, 8 bars long.
3.Set seq to Immediate Play
3.Set Simult seq to Seq 1
now your ready for live performance!
4.Layer up your drums and percussion on Seq 1
5.Move to Seq 2 and add sounds to your 8 bar pattern.
The cool thing with this is at stage 4. Simult seq doesn't play along with Seq 1. In other words you don't have the same sounds playing twice with all the phasing and stuff. As soon as you move to seq 2 , seq 1 keeps on playing! (If you returned to seq 1 with seq 1 still set as simult you would then get the unwanted phasing.)
Secondly, this seq change after overdubbing thing is really cool if you use the mpc live:
Say you want to layer up a percussion loop which is only one bar long but want to overlay that with other patterns that are maybe four or eight bars long.
1.Start out with two blank sequences with programs layed out how you want and the tempo set how you want.
2.Make seq 1 one bar long and seq 2, 8 bars long.
3.Set seq to Immediate Play
3.Set Simult seq to Seq 1
now your ready for live performance!
4.Layer up your drums and percussion on Seq 1
5.Move to Seq 2 and add sounds to your 8 bar pattern.
The cool thing with this is at stage 4. Simult seq doesn't play along with Seq 1. In other words you don't have the same sounds playing twice with all the phasing and stuff. As soon as you move to seq 2 , seq 1 keeps on playing! (If you returned to seq 1 with seq 1 still set as simult you would then get the unwanted phasing.)





