Bug reports & end-user support for Akai's MPC Software 'controllers' including the new MPC Studio 2, the MPC Touch, MPC Renaissance & original MPC Studio and MPC StudioB lack.

Which one sounds best to you?

8
32%
3
12%
11
44%
3
12%
0
N/A
User avatar
By bearhead Sun May 18, 2014 12:11 am
Honestly, I think the SP1200 mode is really the only acceptable "global" effect to my ears. The MPC3000 mode is so subtle, the MPC60 mode has too much low end, and the ring mode is pretty much useless as a global effect. Using these emulations as solo effects however is totally fine.

Btw, I noticed when you had the 3000/60 modes on, there was a bit of a nasty phasing type sound. Mine doesn't sound like that when I turn those modes on. Not sure why that is...
By Jenre Thu May 22, 2014 5:31 pm
Depends on the beat, tbh

I like the low end the MPC60 emulation can add
The MPC3000 one seems to bring out the mids nicely
And the SP1200 is a good effect for the right beat, but feels a little too gimmicky and 'SFX' sounding for most beats, I think

never had the need to use the ring mode, personally
By dazastah Sun May 25, 2014 10:19 am
Never use vintage mode. I think it was a waste of physical design space. Could of been used for something more practical like global edit buttons or something like that. Hopefully it still can be...

It should of been built in plugins like the standard akai effects so you could use it multiple times on tracks and pads.

I voted vintage off.
User avatar
By bearhead Mon May 26, 2014 10:18 pm
I really do like the concept, but I think it just hasn't been implemented well. With it just being a global effect, it's sort of like running a mix through some cheap plugin effect. Which I guess that's okay for some, but I think if the effect was a bit more in depth, and per track, it could have a better overall sound. I think some parameters would help too. But the plugin design itself would have to be really good. Not just some effect that could be equally achieved by using EQ, compression, and a bitcrusher that's already in the software. I think that if Akai teamed up with some really good sound design teams (I think that's it...) and made this into something bigger, this feature could become very useful. Just my thoughts on the matter.
User avatar
By fdodds Tue May 27, 2014 5:47 am
It's a tricky sort of area when you're running an 'emulation' vs. a chain of effects. i have a yamaha guitar amp, a thr10. it includes yamaha's "VCM" or virtual circuit modelling, they claim they program in a schematic of a real amp's circuitry to model the sound of vintage or famous amp set-ups.

But I have to question if they actually do that, or if they just run a dry signal through a real amp, and then record the resulting wet sound that has all the 'sonic characteristics' of the gear, then make an effects chain that achieves the same 'sonic characteristics'. The resulting effects chain (if executed well enough) would be exactly the same as using the original gear, so even though it's been achieved with a chain of digital effects, if those effects have been tuned correctly it should be exactly the same.

Personally I figure that the different sounds of musical gear like this is such a subtle difference that it's the wrong feature to hype. gear heads and users of musical equipment get all sorts of weird ideas in their heads about the 'sound' of gear, much of which is probably psychosomatic. I work in a guitar shop, and one guitar sounds like junk to some people who come in, the same guitar sounds too good to be true to other customers. heaps of this stuff is just to do with marketing and psychological effects.

to finish off my rant, i'll mention that i like to use the MPC3000 setting, which seems to be a master limiter/compressor with a bit of bass boost. I make noisy shit beats where i max the volume and i like the sound of a hard limit - i find it to be a useful setting to smash a rough beat together just before you bounce it
User avatar
By bearhead Tue May 27, 2014 6:51 am
fdodds wrote:It's a tricky sort of area when you're running an 'emulation' vs. a chain of effects. i have a yamaha guitar amp, a thr10. it includes yamaha's "VCM" or virtual circuit modelling, they claim they program in a schematic of a real amp's circuitry to model the sound of vintage or famous amp set-ups.

But I have to question if they actually do that, or if they just run a dry signal through a real amp, and then record the resulting wet sound that has all the 'sonic characteristics' of the gear, then make an effects chain that achieves the same 'sonic characteristics'. The resulting effects chain (if executed well enough) would be exactly the same as using the original gear, so even though it's been achieved with a chain of digital effects, if those effects have been tuned correctly it should be exactly the same.

Personally I figure that the different sounds of musical gear like this is such a subtle difference that it's the wrong feature to hype. gear heads and users of musical equipment get all sorts of weird ideas in their heads about the 'sound' of gear, much of which is probably psychosomatic. I work in a guitar shop, and one guitar sounds like junk to some people who come in, the same guitar sounds too good to be true to other customers. heaps of this stuff is just to do with marketing and psychological effects.

to finish off my rant, i'll mention that i like to use the MPC3000 setting, which seems to be a master limiter/compressor with a bit of bass boost. I make noisy **** beats where i max the volume and i like the sound of a hard limit - i find it to be a useful setting to smash a rough beat together just before you bounce it


I think the difference between that and virtual analog emulation is that only sources one input to one output, it being a guitar amp. If you had a mix of say 20+ channels, each channel would need to have its own unique saturation in order to have the same effect.

It's like taking an 8 channel mix and dumping it down to an 8 channel reel to reel.

You could either record those 8 channels individually to the tape, or you could create a stereo mix and record only to two channels of the tape. The difference between a stereo mix hitting the tape and each channel hitting the tape is that the latter would be much clearer and translate much better with the mix than the stereo mixdown.

I'm probably not explaining it well enough, but I'm sure you get where I'm going with that. The point is that if each channel got saturated rather than the whole mix itself, it would sound much more practical.

Also, I'd have to disagree with you on your point about the sound of gear. To some degree, I think a lot of it is just hype. But there are only certain sounds you can get from certain pieces of gear. But I think with some good EQ, compression, distortion, bitrate reduction, some reverb, and some added noise, you can get really close.
User avatar
By Triple-X Sun Jun 01, 2014 8:47 am
DJ Hellfire wrote:
bearhead wrote:Btw, I noticed when you had the 3000/60 modes on, there was a bit of a nasty phasing type sound. Mine doesn't sound like that when I turn those modes on. Not sure why that is...



I noticed that too, mainly on the hi hats. Probably just youtube compression.


Yeah youtubes encoding process can definitely do weird things to audio. Usually to very hi or very low frequencies. I've had issues with soundclouds encoding process as well in that regard.

P.. I told you when you showed me that vid, mine doesn't do that either.
Since you got that motherboard replaced, is this still the same? or have you tested it since?