Bug reports & end-user support for Akai's MPC Software 'controllers' including the new MPC Studio 2, the MPC Touch, MPC Renaissance & original MPC Studio and MPC StudioB lack.
By ibaxx Tue Aug 18, 2015 3:49 pm
Hey, when i sample a single note out of a loop, put it on a pad and then play it in 16 levels as a chord, it sounds not in tune!

I am hearing the samples playing faster and slower!

When i use a sample out of the stock library doing the same, they sounding clear as chord!

Where is my failure?
By Bain Tue Aug 18, 2015 6:50 pm
What you are hearing from a sample libraries is not 16 levels. Most Sample libraries sample each not of a piano or whatever instrument it may be. Some libraries skip a few notes when they sample and loop the end of the sample so it never ends.
Last edited by Bain on Tue Aug 18, 2015 8:32 pm, edited 1 time in total.
By ibaxx Tue Aug 18, 2015 7:53 pm
I am not talking about multisamples! I am Talking about one wav file ob one pad! And i dont mean the Loop points!
It is just a Hearing thing! The Sampler Sounds faster!
By Bain Tue Aug 18, 2015 8:31 pm
ibaxx wrote:I am not talking about multisamples! I am Talking about one wav file ob one pad! And i dont mean the Loop points!
It is just a Hearing thing! The Sampler Sounds faster!


Neither am I. I never mentioned anything about multi samples. You should do some research on sampling first.
By ibaxx Wed Aug 19, 2015 6:54 am
pspsounds wrote:Create a keygroup then assign the sound to the keygroup.

keygroup sounds the same like the 16 levels!

Bain wrote:
ibaxx wrote:I am not talking about multisamples! I am Talking about one wav file ob one pad! And i dont mean the Loop points!
It is just a Hearing thing! The Sampler Sounds faster!


Neither am I. I never mentioned anything about multi samples. You should do some research on sampling first.


i think, you don´t understand my question right! maybe my english isn´t enough for!
The question was not about the sampling technique like recording, cutting, set loop points or something else like this!

I have worked years with fl studio and sampled many! on fl studio is a granular synthesis plugin that did the job often right! a little bit metallic sounding but playable.

I am talking about one shot instrument samples. When I look in the legacy sounds (example the 2500 ones) there is bass sample or a guitar sample. when i put them in a keygroup or on a pad and then play it with 16 levels.
It sounds warm and organic.

when i sample a one shot out from a loop (not sampled from vinyl... right from a loopmasters or producerloops library) it got this pitchy sound!

Is it maybe a resolution thing? but i think that theese legacy files are not high resolution?
By Jonespnice1 Sun Aug 23, 2015 2:30 pm
It would probably be easier if you posted an example but my first thought is that eventhough you sampled one note out of the loop it probably has different sounds underneath it, like if you record a bass sound it might also have a low octave piano and guitar note on that same single note that you've sampled and if it were real instruments then the tuning of each instrument may be slightly off and it may sound good in one octave but not another octave. I had a similar issue with 2 VSTs that I was using just yesterday, I had a pad/string sound playing and I added another pad but tried to play it 3 octaves lower and it sounded out of tune, it had me confused for a while before I just accepted that it just won't together. My suggestion as a work around would be to make a multisample by recording a couple of octaves of notes (maybe every 3rd) and tune notes as needed.
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By aarmsiggar Sun Aug 23, 2015 4:45 pm
those "producer libs" .. well most of the time they are "larger than life" to stand out against other products to generate more buzz and sells. To sound larger than life you have to treat the signal... can be compression or fx or layering of sounds that sound great by it´s own. but if you chop those tunes up and go 16 lvl with them sometimes it´s the "upper harmoics" that are "calculated" by tuning that can break your neck. you can try to to mask this by filtering. low/high cuts or notches/bells in not needed spectrums.

so filter your sound to the needed frequency spectrum/range 1st and then go 16 level. maybe this can help a bit..

:popcorn:
By ibaxx Tue Sep 01, 2015 9:48 am
since you have told me, i have to read something about sampling... I have took an old book out of the shelf. It is called "sample this"...
I have learned nothing new in fact of one thing:
After googling for sample aliasing (one thing discussed in the book) i have figured ot my problem! that is an aliasing effect what i am hearing!

sadly the only thing written over how to fix the problem is: use cakewalk dimension for sampling... they have algorithms against aliasing!
Did anyone have this problems and has some tricks?
By STG-23 Tue Sep 01, 2015 2:20 pm
When aliasing is the Problem, what sampling-rate do you use when you record? or...which Samplerate are your samples recordet?
As far as i understand, aliasing can be caused by a "to low" Samplerate, or a "to high" Frequency Range of the original Sound

please correct me, if i`m wrong