Submit bug reports and feature requests for the JJOS-XL and 2XL
By license Sun May 20, 2012 3:21 pm
In the Mute screen for programs, you can choose Mute mode for a pad, and then a group (or up to 4 target pads) to choke/mute when you strike that pad. Nothing new here.

I would like to see this same group-mute behavior available for tracks. Currently mute groups mute all pads within a group at the same time. If, instead, unmuting a track within a group causes all other tracks to mute, tracks in a group could be used as variations of each other without having to create extra sequences for simple/slight variations.

This could be offered as an alternative to the current track group behavior, perhaps selectable on a per-group basis.
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By Sooty_G Wed May 23, 2012 4:57 am
i find this whole 'track mute groups' thing to be way too complicated.

for me it's easier to just copy the sequence a bunch a times, go thru each sequence and find cool combinations of track mutes & set them up, and then just save the whole project.

that way, when you switch to a sequence, all your track mutes are set up as you left them. you can switch to any combo you want on the fly. you can even name them so you can view the names in the NEXT SEQ screen.
By innovine Thu May 24, 2012 10:16 am
Sooty_G wrote:i find this whole 'track mute groups' thing to be way too complicated.

for me it's easier to just copy the sequence a bunch a times, go thru each sequence and find cool combinations of track mutes & set them up, and then just save the whole project.

that way, when you switch to a sequence, all your track mutes are set up as you left them. you can switch to any combo you want on the fly. you can even name them so you can view the names in the NEXT SEQ screen.


Interesting approach, but I think it makes it difficult to edit the sequence, unless I've overlooked something? If you change your sequence you need to copy the change to all the variations.. not so good for live use where you might overdub finger drumming and mess with track volume changes. In this case I find it easier to stay on one sequence and implement musical variations via the mutes.
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By Sooty_G Fri May 25, 2012 6:15 am
innovine wrote:Interesting approach, but I think it makes it difficult to edit the sequence, unless I've overlooked something? If you change your sequence you need to copy the change to all the variations.. not so good for live use where you might overdub finger drumming and mess with track volume changes. In this case I find it easier to stay on one sequence and implement musical variations via the mutes.


yep, good point! my way only works if you know you're not going to make any more changes to the sequence. i never overdub stuff live. i just have a bunch of different sequences & programs and change them & recombine them on the fly, messing with the mutes as well. i do almost everything in the NEXT SEQ & TRACK MUTE screens.
By license Fri May 25, 2012 1:44 pm
OK you guys might be referring to some stuff I'm completely unaware of...

innovine wrote:If you change your sequence you need to copy the change to all the variations.. not so good for live use where you might overdub finger drumming and mess with track volume changes. In this case I find it easier to stay on one sequence and implement musical variations via the mutes.


How do you overdub when playing live? Do you mean you're stopping and restarting the sequencer in overdub mode when you do this? As far as I can tell, you have to start the sequencer in either overdub or record mode to overdub. Also when you're in overdub mode, you can't change to another sequence - you have to switch the sequencer to play mode first.

Sooty_G wrote:i just have a bunch of different sequences & programs and change them & recombine them on the fly, messing with the mutes as well. i do almost everything in the NEXT SEQ & TRACK MUTE screens.


What do you mean by recombining sequences & programs? Are you just changing the program of a track (forgot you could do that with pads, btw, thanks for reminding me!) or are you actually combining tracks from different sequences somehow?
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By Sooty_G Sun May 27, 2012 5:50 am
license wrote:
Sooty_G wrote:i just have a bunch of different sequences & programs and change them & recombine them on the fly, messing with the mutes as well. i do almost everything in the NEXT SEQ & TRACK MUTE screens.


What do you mean by recombining sequences & programs? Are you just changing the program of a track (forgot you could do that with pads, btw, thanks for reminding me!) or are you actually combining tracks from different sequences somehow?


no, not combining tracks from different sequences live (would be wild if you could do that on the fly, but that is a request for a different day! :lol: )

i'm just talking about changing sequences and the programs that are assigned to individual tracks live. i always have the NEXT SEQ screen set to 'immediately play' so i can switch sequences at any point. in my projects i usually have a number of different sequences and programs loaded to work with, with each pad on it's own track. you can hop around and change all of this stuff live and get a ton of variety just by trying different combinations.
By innovine Sun May 27, 2012 6:40 am
license wrote:How do you overdub when playing live? Do you mean you're stopping and restarting the sequencer in overdub mode when you do this? As far as I can tell, you have to start the sequencer in either overdub or record mode to overdub.


during playback, hold overdub and press play, it will go into overdub mode without stopping.
By license Sun May 27, 2012 1:59 pm
Sooty_G wrote:no, not combining tracks from different sequences live (would be wild if you could do that on the fly, but that is a request for a different day! :lol: )

i'm just talking about changing sequences and the programs that are assigned to individual tracks live. i always have the NEXT SEQ screen set to 'immediately play' so i can switch sequences at any point. in my projects i usually have a number of different sequences and programs loaded to work with, with each pad on it's own track. you can hop around and change all of this stuff live and get a ton of variety just by trying different combinations.


Oh DUH. This comes closer to solving the issue than anything mentioned yet - just switch sequences & mute tracks before the start of the next one. "Immediately Play" opens up a whole new way of working that I hadn't thought of. Thanks for reminding me of that!!

innovine wrote:
license wrote:How do you overdub when playing live? Do you mean you're stopping and restarting the sequencer in overdub mode when you do this? As far as I can tell, you have to start the sequencer in either overdub or record mode to overdub.


during playback, hold overdub and press play, it will go into overdub mode without stopping.


Awesome!! Thank you!