Share your knowledge on these two classic MPCs
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By drumat!c Tue Dec 20, 2005 4:01 pm
Guys:


I'm curious to know if it is possible to continually overwrite the notes being played within a single sequence. In other words, I would first play out one sequence in real-time. The sequence continues to loop infinitely until i'm satisfied with the track, and while programming with no quantize, it's overlapping drum sounds over one other. Then it ends up sounding really jumbled and chaotic during playback and this is what I don't want.

I seem to recall that the 2000xl had a feature where you can continue to overwrite the sequence until you're satisfied and it wouldn't overlap notes but replace the notes, but maybe i'm confused.

I guess what i'm asking is, if it's possible to replace notes everytime it loops back around from bar 1 to 4, instead of having it adding notes over each other. Can I set up the sequence to record in this manner?

Thanks so much for your help.

I apologize if you can't understand my question...I'm very sick with the flu and am not thinking with a clear mind.

=DRUMZ>1


THANKS SO MUCH!!

By spectre Tue Dec 20, 2005 4:29 pm
I don't think you can. Then again, I didn't know my XL could do it when I was using that so you never know...

By elmacaco Tue Dec 20, 2005 6:19 pm
Record always switches to overdub on loop, otherwise you'd have to be pretty quick with the stop button.

The best way to do what you want is to make a longer sequence and then pick the section you liked the best and delete the rest of it to get back to the core number of bars.

You should also try the edit loop feature, in case that helps.

By Deta!L Tue Dec 20, 2005 6:22 pm
or just bust whatever you want to change on a different track so you don't mess with what you like....although i know you know that

By ntalec Tue Dec 20, 2005 10:09 pm
Real easy to do, everytime the sequence comes back around just tap the REC and PLAY buttons together, that keeps in destructive record.
So basically on the first beat of the sequence just simultaneously tap the REC and PLAY button, it will flip right back to Destructive Record without the sequence stopping.

By elmacaco Tue Dec 20, 2005 10:58 pm
or assign a foot switch to the record button, then tap the switch at the first beat if your hands are busy. :)
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By Lo Pass Filter Wed Dec 21, 2005 3:18 am
Ntalec/Elm - Good information.
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By drumat!c Wed Dec 21, 2005 4:31 am
hmmm....see the problem is that I don't want the metranome on, as the strong tick hits on the one and because it reminds me of a snare i confuse it with that and screw up my pattern. I end up having to redo my sequence 30 x before getting it right, even though I know it takes practice.

Basically, it's all bullshit. My drums end up starting on 10 out of 96 notes rather than on the 1 and when I go to shift the notes to compensate I get all screwed up.

I'm confused with that REC/PLAY shit because that seems to just erase the entire sequence all together.

I wish I had a foot switch. Life would be easier.

DRUMZ>!

By 2wice Wed Dec 21, 2005 6:26 am
I feel you on not wantin that metronome on, I wish we could replace it with a midi note. When I'm recording somthing unquantized I still allways step edit my first kick on the 1 and sometimes on the 3 just to keep my beat in check.

By elmacaco Wed Dec 21, 2005 8:19 am
or just set a guide hihat track instead of the metronome.

I just watch the bars when i do a longer sequence for a good long drum take, then I delete the bars I don;t want.

if the pattern starts on bar 10 and goes to bar 18, then I delete bars 1-9, and 19-xx and I have the 8 good bars. no shifting necesary unless your kick isn;t on the one, then you can just shift it all back and be in business.

Rec will erase everything on the track. You should be in the habit of using separate tracks for most things, you have 99 to play with, you might as well use em, that's when other parts of the 60 start making sense, like the rec button vx. odub. ;)

By ntalec Wed Dec 21, 2005 1:29 pm
Drum, take what El is saying and build.
Your problem comes from non-standard methods, which means you will from time to time have to do things in a non-standard way to still work the way you like.

here's what I would do;
1) pick a distinct sound, something that you wouldn't use but you can easily detect.
2) quantize that across the blank pattern then turn the quantize off
3) test drive 2 MPC functions
a)using a seperate track for different takes even if you don't seperate your drums switching to another tracks allows you to solo takes by soloing the individual track or you can have each drum on a different track.
If you are like me you can't put drums on seperate tracks because I program drums not drum hits so you are playing the rhythm in real-time (hitting kicks, snares, hats etc in one pass)
b)using the 2nd seq function to give the drums their own dedicated seq while the other aspects ride over it on a different seq

Seems like that should help you out.

The only other thing I can suggest is maybe this;
1) prog seq - 1st pass
2) just listen - 2nd pass
3) erase problem notes - 3rd pass
4) replace notes erased - 4th pass

I hope somewhere is this was something you could use.
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By drumat!c Fri Dec 23, 2005 3:50 am
What exactly is the 2nd sequence's function? I have very little experience with this mode. I'd like some elaboration on that Ntalec, if you don't mind!

Thanks_DRUMZ>1

By elmacaco Fri Dec 23, 2005 9:16 am
You could check the manual :lol: