Share your knowledge on these two classic MPCs
By concepts Thu Apr 15, 2010 9:42 am
Using Edit Loop as an Undo Function
Because the Edit Loop function allows you the option of ignoring all
recording and editing that was done while Edit Loop was on, it
serves very well as an undo function.
For example, if you want to record a drum fill on bar 4 of a 4-bar
sequence, but you aren’t sure if you want to keep it, following these
steps will allow you to try the fill, then restore the sequence to its
original state if you don’t like it:
1. Fast forward to bar 4.
2. Press EDIT LOOP.
3. Set the Number of bars field to 1.
4. Press SOFT KEY 1, <Turn on>, which will turn the
Edit Loop on. Bar 4 will now repeatedly play in a loop.
5. Overdub your drum fill.
6. Press EDIT LOOP again.
7. If you didn’t like how the fill sounded, press SOFT KEY 2,
<Undo & off>, and the sequence will return to its
original state. If you want to keep the fill, press SOFT
KEY 1 (<Turn off>) and the sequence will now
contain the new drum fill.
User avatar
By Jim Beats Thu Apr 15, 2010 11:34 am
Or before you go all nuts over ur sequence, copy it to a new sequence and go nuts over that. Thats how I make an undo for myself. :) Nice tip though.
By HaterNob Thu Apr 15, 2010 2:15 pm
Edit loop is one of the functions I'd only started using recently, very useful it is too!

Another one I discovered is to copy the program data of one pad. Programs/sounds 4, 1

This is great when chopping. Just copy the program params of the pad that holds the sample you've just copied, then go programs/sounds 1 and change the active sound to the one you've just created by copying. Helps me to speed up the chopping process a bit.
By Flub Sat Apr 17, 2010 8:14 pm
In my opinion it is also very easy to just use another track for trying things. Do you guys know if there is something like Trackmerge?