By Digital Larry
Mon Dec 29, 2025 3:51 pm
MPC One, 3.6.0 Plus Pack.
I worked on a Clip Matrix project for several weeks and it only recently started doing this. I should back up to a previous save point to see if it still happens. It also started doing this on a new project I am working on.
The first one has CPU 50-60% and the second one is more like 35% on the average. There is no predictability as to when it will happen as far as I can tell. Usually it happens when I am letting the clip matrix follow actions take place, i.e. I have not touched the MPC for a minute or two. Sometimes it stops right at the beginning of a new section but not always.
After it stops, if I press "Play" then it picks up again at the beginning of the section (Clip Row) I was playing.
No error messages or anything like that are seen. This is a bit of a deal breaker for live performance.
I worked on a Clip Matrix project for several weeks and it only recently started doing this. I should back up to a previous save point to see if it still happens. It also started doing this on a new project I am working on.
The first one has CPU 50-60% and the second one is more like 35% on the average. There is no predictability as to when it will happen as far as I can tell. Usually it happens when I am letting the clip matrix follow actions take place, i.e. I have not touched the MPC for a minute or two. Sometimes it stops right at the beginning of a new section but not always.
After it stops, if I press "Play" then it picks up again at the beginning of the section (Clip Row) I was playing.
No error messages or anything like that are seen. This is a bit of a deal breaker for live performance.

