Support and discussion for all of Akai’s modern standalone MPCs including the MPC X / X SE, MPC Live 1, 2 & 3, MPC One / One+, MPC Key 37/61.
By Sir Snaxalot Tue May 23, 2023 4:09 pm
pedro_oliveira1993 wrote:No fuss, no hype. Deadly. Did not expect this. I love Ableton but this is probably a little bit expensive for me. If it helps bring push 2 prices down maybe I'll get one


Right? Just silent assassin vibes. This is everything I've wanted the Push to be. Now contemplating on if I should sell my 60 to help fund the purchase
By Sir Snaxalot Tue May 23, 2023 4:12 pm
THXjay wrote:I'm really hoping that Akai knew about this and has been working on next-gen MPC. Though I must admit this looks more likely to inspire a Force 2.

I'm still amazed how they got an intel computer and battery in such a slim unit. No excuse for the MPC One MKII not having a battery.


It's beautifully designed too. I read that its pretty hefty too, about 8lbs in weight.
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By MPC-Tutor Tue May 23, 2023 5:15 pm
EnochLight wrote:If you want Suite, then you're up to +$2500 USD.


if you have a registered Novation/Focusrite product, they are currently offering a 50% discount on Live Suite upgrade from Live Lite, comes in at £270.

https://rekkerd.org/focusrite-partners- ... e-upgrade/

I believe most MPCs and the Force came with a Live Lite licence, so it's potentially worth a look.
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By Neodymium Tue May 23, 2023 5:27 pm
I love gear, but this is out of my budget, so I have no attention for it. Anything being reviewed by Loopop is paused and quick search for the price before I un-pause. 500 quid is my Median target.

MPC One have proven to be a bargain so far, I'm still scratching it's surface, so I'm go, it seems to fit the bill for my live set up (Live live that is, not Ableton Live)
By Avasopht Tue May 23, 2023 6:57 pm
THXjay wrote:The fact that it's intel makes it able to do so much more with plugins and the like.


Not really. Unless it's able to run VSTs, making plugins for Intel processors is exactly the same as ARM
By Sir Snaxalot Tue May 23, 2023 7:21 pm
Avasopht wrote:
THXjay wrote:The fact that it's intel makes it able to do so much more with plugins and the like.


Not really. Unless it's able to run VSTs, making plugins for Intel processors is exactly the same as ARM


No it isn't. Intel is x86, ARM is an entirely different architecture.

idk973 wrote:Dis we know what type of kernel it uses ? Is it a linux os ?

Its Linux based.
By Avasopht Tue May 23, 2023 8:27 pm
Sir Snaxalot wrote:
Avasopht wrote:Not really. Unless it's able to run VSTs, making plugins for Intel processors is exactly the same as ARM


No it isn't. Intel is x86, ARM is an entirely different architecture.


Which makes no difference in developing plugins. If it can't support VSTs, any new plugins would have to be rebuilt for the plugin system anyway.

Any x86 assembler can be replaced with C++ (and it's being used less and less nowadays as C++ has good support for intrinsics and the compilers are very good at optimization).

The plugin format is the bigger issue, and if it's not VST then supporting ARM is going to be a minor issue.

I've had no difficulty writing code that runs on both x86 and ARM, and nowadays that's standard if you're making a VST that runs on both Windows and Mac.
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By mrmarbury Tue May 23, 2023 9:13 pm
pedro_oliveira1993 wrote:Now contemplating on if I should sell my 60 to help fund the purchase

Would rather sell any of the current MPCs and keep the 60. The current line of MPCs is easily replaceable in case you start missing them. The 60 is irreplaceable (trust me here I learned the hard way) because no matter what price you sell it for it will be much more expensive if you decide to buy it again later or not available at all.

Having said that … the Push 3 makes the X SE and also the MPC OS look even more dated. Not talking about clips vs sequences. That MPC concept is fine imho and it clicked easily with me. I am talking about basic missing features and non-innovation of the SE over the “classic” X. The P3 is still a pretty new device so there are many features missing. And four of the main things imho are arrangement, export as audio, edit automations, naming things manually. Currently I would call the “regular push 3” a semi-standalone.
But even now the way Ableton future proved it makes me want one. Would be easy for Ableton or even 3rd parties to release bigger batteries, more powerful CPUs and depending on how they did lay out everything add i/o expansions or whatever you like.
The way you can select and edit notes with the multi-dimensional click wheel (scroll, click, cursors) alone (watch and learn inMusic!) makes it easy for them to add an arranger later and it works way better than manually selecting things on a touchscreen.
For the price I dunno it seems hefty. Especially if you want the full Monty. I already own Suite anyway so it’s no additional money for me. I think having a stand-alone device with a full MPE capable matrix and replaceable parts for around 2k should be a major kick in inMusic’s ass. If you want to use the MPC or even the Force to it’s fullest you have to buy a major amount of the plugins offered and even if you buy all plugins inMusic offers you won’t get half of what Ableton Suite offers and still pay the same price or even more.

I hope inMusic/Akai hears the howling that the P3 will create and step up their game. I wouldn’t mind paying even more for a Force 2 or an MPC if I get most of the technological things Ableton is showing us now.
Last edited by mrmarbury on Tue May 23, 2023 9:16 pm, edited 1 time in total.
By Avasopht Tue May 23, 2023 9:29 pm
Sir Snaxalot wrote:Which is still incorrect. There are differences and extra steps, its not a 1:1 job.


Targetting a different CPU with pure C++ is about as close to a 1:1 job as it gets. The key differences are the libraries (which can be exactly the same for ARM and Intel CPUs).

In fact, that's exactly how Reason's Rack Extension format works. You compile your C++ code ONCE to LLVM bytecode, which is then compiled and optimized for any CPU.

ARM is little-endian like Intel CPUs (but can be switched to be big-endian if need be).

As I said, I've had absolutely no issues targeting both ARM and Intel CPUs with my code. I put the same code into both compilers, and it works exactly the same on both CPUs.

The whole point behind languages like C and C++ is that you don't have to care what CPU it's on. The same C code that was written for PDP-11 is running on your Android or iOS device.

One console I developed for was ARM-based, but the development tools were designed to run development builds on your Windows or Mac during development. The PSP was also like this.

We could happily drag 10-15-year-old C++ code from an older game to run on that ARM-based console without any issue whatsoever.