Support and discussion for all of Akai’s modern standalone MPCs including the MPC X / X SE, MPC Live 1, 2 & 3, MPC One / One+, MPC Key 37/61.
By öcs Thu Feb 24, 2022 11:35 am
Hi there experts,

I was wondering if the following was possible in some way (clips/drum program/whatever)

I have a lot of samples from speaches. I organized them to a bank, 4 sample / pad. The length of these wav-s vary from 1-2 sec to 10-12 sec.
What Im looking for is a solution to have random samples playin after each other -> when the first stops a random next one starts, then another one, etc.
Now I know I can make around-robbin/Random thing with the pads but its not what I want : I just want to unmute this thing and let it roll without end. If a 12 sec sample's selected then 12 sec and then the next one... I think you get it by now what I'm trying to achive.

Any thoughts on how to start a next wav/pad/clip ONLY if the last one's finished?

Thanks in advance!
BR,
öcs
Last edited by öcs on Thu Feb 24, 2022 1:03 pm, edited 1 time in total.
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By elstebbano Thu Feb 24, 2022 11:58 am
You have a random function in your program. Just put 4 samples in 4 layers of your program an select „random“ at „layers play“ at your master page in program edit..now you have 4 randomized samples. If you repeat that for more pads and use mutegroups you can maybe do more than 4 samples, but I am not 100%

Edit: or just put the samples on an old mp3 player, put it on random, connect it to your input and mute and unmute the input lol

Edit edit: just saw that you know about the pad randomization, I am out^^
By öcs Thu Feb 24, 2022 1:02 pm
Thanks for the TIP @elstebbano, the mp3 player wasn't a bad one. But I'm already using the input for my A4 in my rig. I could put it into the A4 in, but there's a guitar line6 POD amp there, which does not have an aux in :P
By handthrow Thu Feb 24, 2022 1:42 pm
Initially i thought about having a program with all samples (might be layered with randomization) and then just having a long ass track with randomized events, but that would not account for the length of the sample.
Frankly only idea i can suggest would be to do it in ableton by loading all samples as clips on one track and then setting up it up to play random clip after one (thought i don't remember how that function was named).

You can also have longer samples chopped up and then have a pack of more or less single word/same length samples and try the random event generation route.
By öcs Thu Feb 24, 2022 2:13 pm
handthrow wrote:Initially i thought about having a program with all samples (might be layered with randomization) and then just having a long ass track with randomized events, but that would not account for the length of the sample.
Frankly only idea i can suggest would be to do it in ableton by loading all samples as clips on one track and then setting up it up to play random clip after one (thought i don't remember how that function was named).

You can also have longer samples chopped up and then have a pack of more or less single word/same length samples and try the random event generation route.


Thanks handthrow! I would like to do it within the MPC Live unit, I'm working headless...
Maybee I'll record such a session with Ableton and then just import the large wav file... That would be random... once... the fun part would be lost though... I might have to do the cliplaunching manually after all... funny that this hasn't come up before...

Anyway, thanks for your answer!