Everybody forgets what a shitshow the MPC was when it first released. The software was NOTHING like it is today. Their demo at NAMM was a preview version running on Windows, which was ported/rewritten before its actual release. More than likely the suits behind InMusic forced the team to half ass things and rush out the initial versions and from there on out they are literally just tacking things on top of that base making things more convoluted each time they add something.
As I said before, the "trash codebase" is only half of the problem IMHO.
If AKAI didn't have to maintain PC and MacOS versions, then their engineers could focus on improving standalone.
The Force OS is moving much quicker despite being younger BECAUSE Akai doesn't have to maintain a Windows Force Software or a MacOS Force Software. Let it be reminded than the Force HAS track re-ordering and submix/master track effect automation, while the MPC OS does not.
Isn't it Ironic that MPC Software is allegedly a DAW, yet the Force OS is closer to what an actual DAW does? Because all the limitations of MPC Standalone are also present in MPC Software on computer.
What other DAW on the market doesn't allow track re-ordering AGAIN? Cubase or Logic could do such thing since day one in the 90's.
No amount of free MPC Beats will make people use the software if it's incapable of doing the most basic things a DAW is expected to do. And let's be honest, MPC Software UI is maddening.
So AKAI/InMusic need to rethink their strategy a bit...