
By MPC-Tutor
Thu Oct 17, 2024 2:20 pm
Event (MIDI) track mutes now implemented - select 'event' muting on track mute screen.
FYI: Pad mutes still 'audio' mutes only. Track muting in MAIN still an audio mute.
Lots of existing bugs fixed, lots of new ones introduced, lots of existing ones still there
Carry on submitting feedback, let them know what you think of how muting is now being implemented. Any new bugs, let them know. Keep on hassling them about the changes to programs (no way to assign a program to multiple tracks, changing program assigned to existing track etc)
MPC3 Bug Reports
MPC 3 Feedback & Suggestions
FYI: Pad mutes still 'audio' mutes only. Track muting in MAIN still an audio mute.
Lots of existing bugs fixed, lots of new ones introduced, lots of existing ones still there
Carry on submitting feedback, let them know what you think of how muting is now being implemented. Any new bugs, let them know. Keep on hassling them about the changes to programs (no way to assign a program to multiple tracks, changing program assigned to existing track etc)
MPC3 Bug Reports
MPC 3 Feedback & Suggestions
New features
Track Mute: Event vs. Audio Mute
Track Mute now offers greater flexibility with a new option to toggle between Audio Mute and Event Mute for supported track types. This enhancement applies to tracks containing both MIDI events and an audio path, including:
Drum Tracks
Plugin Tracks
Keygroup Tracks
For MIDI and CV tracks, Event Mute will always be applied, while Audio Tracks will always use Audio Mute, regardless of the selected option.
Event Mute silences new MIDI events but allows any currently playing events to ring out naturally.
You can seamlessly switch between Event Mute and Audio Mute via the Track Mute Toolbar, giving you more control over how your tracks behave during muting.
Export Drum Pads as Separate Stems
Exporting individual drum pad stems is now more streamlined, allowing greater flexibility in mixing and post-production. You can render an audio stem for each pad with events in a drum track. To export drum pads as stems:
Load a drum kit and record your pattern into the MPC sequencer.
With the drum track selected, press MENU and then choose SAVE.
In the SAVE selector, choose Drum Pads as Stems.
Specify your preferred audio format and destination for the stems.
Hit EXPORT to render your stems for easy mixing in your DAW.
Faster Sample Loading
Improved Performance: Sample loading now runs on a background thread, significantly reducing load times for programs, tracks, and projects.
Streamlined Program Handling: Replacing programs and samples is now more efficient, especially when loading a new program file into a track that already contains existing samples.
Bug Fixes
[NEW] Occasional hang that was seen on startup and update has been resolved
[NEW] Crash no longer occurs when exporting Looper to Audio Track after reordering tracks
[NEW] Loading an MPC2 project from the Recent field will load correctly and no longer show an empty project
[NEW] Mute automation is no longer locked in after using Explode Track
[NEW] Sample start and end points are now retained on loading
[NEW] Playback latency no longer occurs when loop brace is set beyond independent track length
[NEW] When the maximum number of tracks is reached the “Load to new track” button is now greyed out in the browser
[NEW] ‘Send To’ is no longer removed from I/O after reordering receiving track
[NEW] Resolved an issue where certain MP3 files caused the TUI to hang
[NEW] Resolved an issue where certain NFTS drives would not appear
[NEW] Q-Link Focus now updates correctly for MIDI tracks in track edit on Screen Mode
[NEW] List Edit transients are correctly muted at 001:01:000
[NEW] In Convert to New Drum Track pop-out the Create Events hit box placement has been corrected
[NEW] Improvements have been made to the loading times for larger programs and keygroups
[NEW] Project title is retained with _import appended to the file name when loading an MPC2 project
[NEW] Resolved cosmetic issue with grid lines during playback and when adjusting zoom levels





