Discuss the various methods you use in music production, from compressor settings to equipment type.
By innovine Fri Sep 13, 2013 5:25 am
Any tips for a way to slow down a complex and fast drum beat without it turning into mush?
It's an old break sped up and edited into drumfunk/jungle/choppage and I'm having a hard time figuring out the patterns. I don't want to resample it, I want to clearly hear the pattern so I can program similar stuff. Any tips on the best way to do this?
User avatar
By MFosterUk Fri Sep 13, 2013 2:51 pm
Listen to the Amen break on repeat bro you'll figure those jungle beats out from that!
By innovine Sat Sep 14, 2013 6:01 am
Thanks but I mean stuff more like this:


I want to transcribe it and learn to play it but those snare shuffles are too difficult for me. I can figure out the first few bars but when the edits start getting thick I can't really tell whats happening anymore. My attempts to slow it down in the mpc just reduced it to garbage :(
User avatar
By Lampdog Sat Sep 14, 2013 8:42 am
That's a syncopated rhythm. Also, slow your mpc tempo so you can place the snares more precisely, place that same snare on 2 or more pads to make banging on it easier. 2 pads always works for me.
By innovine Wed Sep 18, 2013 8:49 am
Lampdog wrote:That's a syncopated rhythm.

It sure is.
Lampdog wrote:[color=gold]Also, slow your mpc tempo so you can place the snares more precisely, place that same snare on 2 or more pads to make banging on it easier. 2 pads always works for me.


I don't use the pads so much, I use an electronic drumkit. But yeah, for finger drumming these I have duplicate stuff set up on each side as I play a lot of the uneven 16ths with my left hand.
But as mentioned, the problem isn't really in the playback (yet!), it's in hearing the details of the beat once the heavier edits start coming in.
User avatar
By Lampdog Wed Sep 18, 2013 10:26 am
Maybe try pitchshift, that would slow it down but keep the same pitch?!
Slow enough to maybe catch the details you need, idk, can't hurt to try.