Discuss the various methods you use in music production, from compressor settings to equipment type.

When trimming samples, particularly drums, do you...

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Air

By The Beat Conductor Fri Sep 16, 2005 3:01 pm
I'm just curious about how you guys deal with the air in your samples.
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By guesswhosback Fri Sep 16, 2005 4:52 pm
pardon me sir but i dont understand?

i sample drum loops and trim each noise, say hat kick snare and put em on their own pad - option 2?
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By itchyvinyl Fri Sep 16, 2005 4:56 pm
I leave the air in when I first trim the sample and save it to my library.
Then, each different beat I use that sound on, I can choose to keep the air, trim the air, or use the decay setting to taper off the air.
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By ieism Fri Sep 16, 2005 5:12 pm
I leave it in, but i'll always chop it so the air it at the end of each hit. That way i can shorten the sample if it bothers me later.
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By M.ic P.ro C.rusher Fri Sep 16, 2005 6:13 pm
itchyvinyl wrote:I leave the air in when I first trim the sample and save it to my library.
Then...I can choose to keep the air, trim the air, or use the decay setting to taper off the air.


Co-sign [except I deleted the part about different beats]

By Beat God Fri Sep 16, 2005 8:32 pm
air is more commonly known as the tail

By The Beat Conductor Fri Sep 16, 2005 9:30 pm
I keep the air in and add decay later on. In some cases, if you add decay it sounds more natural.

Sometimes I'll add reverb or sample air off of a record and lay that in there.

By simcity Fri Sep 16, 2005 10:51 pm
I use tons of different air in tons of different ways. So important.
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By threshed Sat Sep 17, 2005 1:51 am
It realy depends on how you want it to sound and how you are using your drums. I never get rid of the air because it adds so much more color when adding fx and makes the track so much fuller. I slice into exact individual drum hits but I make sure to keep the air so I can use it as needed and I would never want to loose a ghost snare nomatter how light it is. But if your going for super clean drums shave off all the air (left and right) and all the excess frequencies (top and bottom). Its a functionality issue. Air is a catalyst that is subject to all the factors than any audio is.. its still a recording.
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By dj e.d.e Sat Sep 17, 2005 6:57 am
are you talking oneshots or loops oneshots i trim it to where i can add more tail to it, but in a loop i trim it off it creattes that pop in a loop or sound off.
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By Cheech Sat Sep 17, 2005 8:31 am
itchyvinyl wrote:I leave the air in when I first trim the sample and save it to my library.
Then, each different beat I use that sound on, I can choose to keep the air, trim the air, or use the decay setting to taper off the air.


That's what i do too

By Van Glorious Mon Sep 19, 2005 2:53 pm
Option 1. Leave the air on. You can always take it off later.
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By c.toon Mon Sep 19, 2005 3:41 pm
I noticed its important to make desicions quickly and not leave everything loose! I normally sample into the pc first and have everything there..So if I notice I need some of that air, ill just resample a short part and after a few minutes everything is fine. If you keep saying to yourself "mehhh, I'll chop it later..." it will never happen! Think about it, and do it now, instead of later! Cats with oldschool samplers know the deal ;)

atleast thats my approach
.toon
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By j.m Mon Sep 19, 2005 4:21 pm
I usually trim to "almost dry", but not too dry.

I add "air" when needed thru' my reverb unit or thru' my SPL transient designer. mostly both in combination.

By VanFanel Tue Sep 20, 2005 2:39 pm
The Beat Conductor wrote:I keep the air in and add decay later on. In some cases, if you add decay it sounds more natural.

Sometimes I'll add reverb or sample air off of a record and lay that in there.


YEah, the decay feature sounds alot more natural then abruptly chopping it off