Discuss the various methods you use in music production, from compressor settings to equipment type.
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By dj_evs Fri Oct 18, 2002 6:44 am
I can't remember if I got this tip off of this site, if it's still here, or if it has been posted already.  But I've tried it a few times and it works pretty good.  What you do if you want to make a sound, sound fatter or have more of a hard sound to it:

>Shift + Trim

>Select the sound you want to use, hit "Open Window" button and then F5 for "Copy"

>F5 again for "Do it"

>Then hit "Shift" + "Program" and assign your copied/duplicated sound to a blank pad.

>Then hit "Shift" + "Trim" and trim off a small part of the begining of the copied version of that sound.

>Then hit "Shift" + "Mixer" and pan the original sound half way to the left and pan the copied/duplicated sound half way to the right.

>Then "Shift" + "Program" and select the original sound.  Then at the bottom of the screen go to "Mode" and select "Simult" then go to "Also play note:" and select the copied/duplicated sound.

>Hit "Main Screen" and go to the pad of the original sound and you should have a fatter sound......

::Experiment with it::[/color]
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By HoaxOne Fri Oct 18, 2002 7:24 pm
A similar post like yours named "Snares" was posted earlier in the this very section of this forum. I shared an example on how to make a snare fatter or thicker. Other people shared many differrent ways to manipulate snares too. But the key thing for everybody to keep in mind is that you can accomplish the explained techniques with mostly any sound in general.[/color]

By Tariq3 Tue Oct 22, 2002 4:25 pm
A Tip for Kicks to make them fatter:

Create you kick drum pattern on one track. Then copy that track. Then edit the track and transpose(xpose) the track by -12. Now playback the two kick tracks. You will notice that your kick now has more resonance.

Sorry, I can't remember the exact menu options off the top of my head.[/color]
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By McSmooth Wed Oct 30, 2002 10:40 am
I came accross a decent way to get a lot more low end out of a kick drum (the one i used was low fi (from a nintendo game) and wasn't booming enough).

-make a new copy of the kick pad
-then make this new pad play simultaniously with the original so you can hear the new sound your working with
-turn the tune down by -200 or something crazy
-bring the filter way down (maybe to 30) to get rid of the crackly high artifact it starts to produce.
-Bring the attack up since you dont want the initial punch and might want to mess with the release since it plays longer than the original
-If you want it to rumble even longer you could add slight reverb (need to mess with the settings though)

This really livened up my 8bit sample from Battletoads that just didn't have enough bass to it.  It adds more low end, plus the low goes on longer than the original sample to make it sound like its booming.  I also filtered the original pad down a bit to get rid of some crap.