By
manji
Thu Sep 09, 2010 5:51 pm
Heres my general process for sampling multisampled instruments from my computer. I try to get super realistic ones, so I have 4 velocity layers per instrument. Theyre big, but the 4000 has ample ram and anything worth doing is worth doing right, right?
The first thing I did was set up templates. Template sequences, programs, etc are one of the smarter things Ive ever come up with, ever. I dont know if anyone else does them, but theyre pretty helpful.
We'll start with the sequence template. I sample my instruments with the C, E and G# notes, and I have a 61 Key Midi Keyboard. So I sequenced each note, per bar, (so Bar 1 is C1, Bar 2 is E1, Bar 3 is G#1, Bar 4 is C2, etc etc....) all the way up scale from C1 to C6, and ended with a C0 note, so give me a reference point if Im doing this in batches (well get to this later). So all in all, its a 17 bar sequence. I then in SEQ EDIT turned the velocity all the way up to 127. So this is the basic template for a full velocity multisample. I then named the sequence as Velocity 127 61Key. Then copy that sequence to another one, and change the velocity to 90 on all of the notes in SEQ EDIT, name it Velocity 90 61Key, then repeat the process, copying the sequence and changing the velocity to 60, then repeat, then 30. All in all, you should have 4 sequences. The BPM is subject to change, based on what youre sampling. If its longer notes, piano with a lot of sustain, for instance, slow the BPM down, if its staccato on a cello, the BPM would be faster. Its good to be relatively close, it means less dead space at the end of the chopped notes. If youre really careful, you can completely eliminate the need to chop out dead space.
Now, for the program template. Create a keygroup program, then, set your Spans on the PITCH page to the following -
01 - 36-39
02 - 40-42
03 - 43-47
04 - 48-51
05 - 52-54
06 - 55-59
07 - 60-63
08 - 64-66
09 - 67-71
10 - 72-75
11 - 76-78
12 - 79-83
13 - 84-87
14 - 88-90
15 - 91-96
16 - 0-127
The reason for keygroup 16 is to assign an underton, a sine wave or whatever. If you dont want anything, just leave it blank.
Next, go to the ZONE page, and where it says EDIT - 1, change 1 to ALL. Next, go down to zone one, and change the RANGE to -
Zone 1 - 90-127
Zone 2 - 60-89
Zone 3 - 30-49
Zone 4 - 0-29.
You can of course, adjust that to what suits your playing style. I play fairly softly, so it works for me, and its closest to being the must evenly spread.
Name and Save your program. I have a folder on my drive for templates, so I put mine in there, and named it MltiSmple Temp 61.
Now, load up your PC with whatever its you want to play (it could also obviously be a hardware soundmodule, synth, whatever), and play your sequences. Now, for the batch thing I was talking about. Since I almost always want 4 zones, I created a song that played those sequences from hardest to lowest, and that C0 note really comes in handy at his point, like I said, as it just gives an extremely clear reference point.
Sample the notes, make sure none overlap, name that sample HOLYCRAPAPIANO or whatever it is you want to save it as (I always do Instrument, source), then load it up in the trim. This is where the sequences come in really, really handy. Say you sampled 16 notes. Since its timed perfectly by the sequencer, you SHOULD be able to just set the regions to 16 and it should line up perfectly. Chop them up, name them, clean up the tails if you want to, assign them, in order, to each successive keygroup in your Keygroup Template Program, and blao. Youre done. Be sure to save it, and do NOT save over your template program, and then youre good. After that its pretty much repeat for whatever instrument you want, and its super easy.