Submit bug reports and feature requests for the JJOS-XL and 2XL
By dtaa pla muk Mon Jan 09, 2012 2:04 am
1- load a program
2- enter main screen.
3- hit a pad.
4- enter TRIM.
NOTE: last played sample is shown.

5- throw a couple samples on the pad layers, with different velocity ranges.

SAMPLE02- 71-127
SAMPLE01- 0-70

NOTE that of course, playing the pad harder or softer will trigger the different layers.

6- intentionally play the lower velocity sample: SAMPLE01
7- enter TRIM.
ISSUE: you'd expect that SAMPLE01 would show up in TRIM (or in realtime in PGM TRIM) but it does not.

TRIM/PGM focuses on layer 1 of whatever pad was last struck. this function would be a lot more useful if it instead reflected the sample level that is actually playing (NOT reflecting SIMULTed pads).
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By bliprock Mon Jan 09, 2012 8:16 am
yeah I think it is great how you get the sample come up in Trim window that was last hit, it is very good and noticed what you said above myself. I was dissapointed that when in trim window and you use program mode on it also ignores velocity layer samples to. specially when you can hear sample play as well and trim window still shows top sample only.
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By le rat Mon Jan 09, 2012 8:35 pm
Well I don't use layers much so based on what you all wrote earlier I had this idea.

In trim mode when you press PgmMode, I think F5 remains unused.

Usually you know how you made your programs and when you're in Main screen you can see the velocity indicator. Based on that you know what layer you want to EDIT.

For instance if there was a Fkey called NEXT LAYER you could edit the layer you want in the PgmMode. You would hear everything playing at the same time on the pad but you could switch to another layer if you want to edit that particular one in TRIM MODE.

This is what came to my mind but maybe depending on how you're using it may be disconnected from the reality :)

Writing this post makes me think you can already do it switching back and forth trim and PgmMode but it seems time consuming, especially if you have a lot of samples in memory.