Support and discussion for all of Akai’s modern standalone MPCs including the MPC X / X SE, MPC Live 1, 2 & 3, MPC One / One+, MPC Key 37/61.
By machinesworking Thu Aug 20, 2026 2:57 am
I recently purchased Oblivion from Heavyocity, a Kontakt drum library for Mac/PC.
There's nothing like this on the MPC, and it's not the same autosampling them, it would be great to have it native now. This seems doable now that Akai and NI are both owned by InMusic. They already did some Kontakt PLAY instruments for the MPC, but I would really like to see Oblivion and other Heavyocity libraries native.

I did email Heavyocity a year or so ago about it, anyone else interested in doing so as well? or some other heavy MPC native suggestions?
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By MPC-Tutor Thu Aug 20, 2026 6:30 am
If there's enough interest I could look into developing something similar to this, although I suspect interest within MPC spheres is relatively limited (in terms of both genre and pricing). The fact that it's a Kontakt instrument isn't really relevant as the NI Play stuff is not a port of Kontakt itself, it's just the a bunch single layer multisamples played back in Akai's generic rompler engine. Is it the sounds themselves or are there specific features of the plugin that you would like to see ported to the MPC?
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By personM Thu Aug 20, 2026 8:02 am
just had a listen and yeah, this thing sounds awesome. like reFX nexus did back in the day. i suspect, the first 100 tracks made by users will differ, from then on all will sound somehow the same.
in this video, the guy walks trough his compo https://www.youtube.com/watch?v=yFleTua9Xkk
it seems, he used external samples loaded into the plugin. he mentions the lyra-8 for example.
the drums are fx´ed samples too.
so it´s a hybrid of things. relying heavily on the fx-chains.

if you ask me, any lightweight lookalike for the mpc would be lame. and i would use a hybrid approach (computer<->mpc) for such projects - so no hollow, stripped down thingies have to be involved.
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By MPC-Tutor Fri Aug 21, 2026 12:30 pm
Just watched the video, looks very cool, would be intrigued to know how many MPC users would be looking for these sounds.

In terms of sounds themselves I don't think that would an issue, much of it would be heavily processed before going anywhere near an MPC, and then you could offer up the MPC FX for some extra nastiness. The issue is how you present it, how much editing you can offer within the limited MPC framework (e.g. 16 'track' Qlink macros, deep dive into track edit etc). This is always the problem as a distributable MPC 'track' does not have access to pad scenes (which would offer 16 independent pre-mapped controls per pad). There's extra scope now with MPCe pad macros (potentially 384 independent controls).

So as a drum library with ready built kits, some deeper editing alongside a MIDI library, already possible. But as a complete sound design instrument, would need a custom plugin built specifically for it. From what I can see, inMusic are not at that stage yet, they develop their own more generic engines which they can slot in existing multisamples samples s (e.g. third party like the play series and Spitfire or their own 'vintage machines' series etc). But would definitely be interesting - I'm still hoping they start opening up plugins so third parties can develop these more niche ideas.