New to the MPC production world? Got a music production question that's not really specific to any particular MPC? Try your luck here and get help from our experienced members.
By bob1 Fri Nov 24, 2006 10:38 am
first post so hi all. Could you help a noob out, I got an MPC 1000 OS 2.something.

Not intending to use it for drums but rather layered stuff and some klick klick beep beep to accompany the analogue gadgets I have.

So my problem is when I got a descent sample I want to use or parts of it I mostly got 1 or 2 useable seconds there. I rather need it to play like a synth tho, with endless decay up to the point where I take my finger off the pads or even longer, sometimes even a few beats long.

Is there an easy way to accomplish that on the 1k or do I rather have to chop up the samples with something like wavelab and create loops that aren't recognisable as such and sound like one endless tone? When I tried chopping them on the MPC the start and end points were always audible in the end.

Sorry if this all sounds dumb, but the whole timestrech, reverb, delay search here on the forums didn't get me any further

thanks

bob
User avatar

By pt3r Fri Nov 24, 2006 11:17 am
making seamless loops on an mpc takes a lot of practice.

By bob1 Fri Nov 24, 2006 12:01 pm
I thought so.
So where is the mountain dojo with the white bearded shaolin monk who teaches me these secret arts?

By lowbudget Mon Nov 27, 2006 11:01 am
its a lot easier to use a software wav editor to do this. i find that even when u make a "perfect" loop using software you still have to make minor adjustments on the mp for it to sound right

By bob1 Mon Nov 27, 2006 2:21 pm
I use Wavelab for that.
It's kinda annoying, tho when you got all the samples on the installed hard drive of the MPC. So I check which sample I want to use, then transfer it to my comp, work with it and copy it back to the MPC
User avatar

By Lampdog Mon Nov 27, 2006 5:35 pm
*Lampdog enters the MPC-Dojo with a costume storebought white beard, clear throat and begins with a rant on ancient chinese secrets but loses own self after a few seconds*

In the MPC LOOP the ie, sinewave at zerocross points.
Start wave point upward and End wave point downward.
How many complete wave cycles is up to you and your sound.

If you don't get the zero cross points correct you'll hear pops/clicks at the start/end points, sometimes that result is wanted, sometimes it's not.

*Lampdog and his ugly loose fitting costume storebought white beard exit the dojo, trips on beard right before exiting and students laugh at him, screams back at the students "Correct in his teachings pt3r is!"*

By bob1 Tue Nov 28, 2006 9:00 am
I'll try that asap sifu, thanks. Do you play around with attack or anything else to smoothen the whole thing even more?
User avatar

By pt3r Tue Nov 28, 2006 9:08 am
That is all up to your own taste young padawan, don't be afraid to experiment, you won't break your machine. And don't ignore the ancient scrolls either, they might be cryptic but they show the path to enlightenment to those who have patience and perseverance.
If you will excuse me now, I must go comb my beard. :)
User avatar

By pt3r Tue Nov 28, 2006 9:10 am
And don't forget...





Wax on, wax off.
User avatar

By Zukan Tue Nov 28, 2006 2:19 pm
The problem with trying to find seamless loop points is one of pitch.

To loop a sample is one thing, to make sure it is in the correct pitch is another and for that you would need full integer cycles otherwise the loop points will tune/detune over the loop tineline.

I have just created a bunch of multisamples for the MPCs that MPC Tutor will release, and they all had to be pitched perfectly in order to maintain tuning integrity.
I had to do this as the multisamples are all of orchestral strings etc and therefore will clerly reveal any cockups.

If you need precision looping and tuning, then use an external editor and dump into the MPC and then adjust to taste.
User avatar

By Lampdog Tue Nov 28, 2006 4:01 pm
Yeah, for complex waveforms like those, no doubt, correct.