By
Jamon
Sun Aug 23, 2009 4:43 am
The ideas are endless, here's a simple one...
You have 3 components: sampler, synth, audio.
You press the "Track 1" button, and select "Sampler".
Now your first track is a sampler, and you can cycle through saved kits, or hit record, then the pad you want a sound to go to, and sample some new sounds.
Hit the transport record button + play, then tap out your rhythm.
Then you press "Track 2", and select "Synth".
Here you can either select a soft-synth, or choose "External" to control an external device using MIDI out.
You hit the transport record again, play a melody, and there it is over your beat.
The music never stopped, it is seamless, it's been playing the whole time.
You've got the rhythm, and melody, now you press "Track 3", and select "Audio".
You've got your input meter, and you do a quick level set, "Mic check, 1 2".
Hit your transport record again, lay down some vocals.
Now you've got all those other tracks to fill it in with whatever you want.
Hit the "Mixer" button to set the levels, pan, and FX for all the tracks.
Then bounce your song down to a .wav, plug it into PC USB, and upload to the web.
The point is the fastest possible workflow, with all the tools you need.
Everything is realtime, can't stop the music or you lose the flow.
If you don't want to mix in there, just record all the tracks without ever touching the mixer, then when you bounce, instead of selecting the master mix, hit separate tracks. Then you get a separate .wav for every track. Now you can drop those in your PC multitrack software to mix in there, adding FX and all that.