
By Antonym
Wed Mar 28, 2007 2:49 pm
this is not really a tip but a workflow explanation that i want to discuss with yall
i live in grid edit while programming, it's my home. 16 pad (6 soon, if my next project goes well). i love it. i've gotten reallly fast in there, to the point of making people uncomfortable when they watch me. "you look feverish," said one guy.
one detractor of grid edit however (and this is one, after a MILLION benefits) is that you can only see 1 pad bank at a time, ie A or B or C or D. this has caused me to program everything within 1 pad bank mostly, so i can see where it is and where everything else is.
in some ways this is a pain, because i need to fit all my sounds on 16 pads. in another way, this is AWESOME because it's opened up Qlink Layers to me and now i use that in almost every program i make. Invariably for drums.
anyway, i primarily use B-D for simult layers to add onto things. for example, say i make a pgm of a sample that has 64 chops in it. i put them all on pad bank A, layers 1 thru 4 on each pad. i program my melody, swapping between layers via qlink. now, say i decide that i like how the sample sounds if you tune it down X amount - instead of copying the program and track like i used to do, i'll just copy each pad to pad bank B and tune them down there. then i simult them to A. then you can do some really funky things with qlinks - set a filter to B but not A, throw a realtime track filter qlink over everything and fade it in and out to give your initial sample even more texture....it sounds really cool
so now that i've mentioned this i want you to talk about it too - what do you do? what ideas do my techniques prompt in your head? what do you wish you could do but don't see a way to?
i live in grid edit while programming, it's my home. 16 pad (6 soon, if my next project goes well). i love it. i've gotten reallly fast in there, to the point of making people uncomfortable when they watch me. "you look feverish," said one guy.
one detractor of grid edit however (and this is one, after a MILLION benefits) is that you can only see 1 pad bank at a time, ie A or B or C or D. this has caused me to program everything within 1 pad bank mostly, so i can see where it is and where everything else is.
in some ways this is a pain, because i need to fit all my sounds on 16 pads. in another way, this is AWESOME because it's opened up Qlink Layers to me and now i use that in almost every program i make. Invariably for drums.
anyway, i primarily use B-D for simult layers to add onto things. for example, say i make a pgm of a sample that has 64 chops in it. i put them all on pad bank A, layers 1 thru 4 on each pad. i program my melody, swapping between layers via qlink. now, say i decide that i like how the sample sounds if you tune it down X amount - instead of copying the program and track like i used to do, i'll just copy each pad to pad bank B and tune them down there. then i simult them to A. then you can do some really funky things with qlinks - set a filter to B but not A, throw a realtime track filter qlink over everything and fade it in and out to give your initial sample even more texture....it sounds really cool
so now that i've mentioned this i want you to talk about it too - what do you do? what ideas do my techniques prompt in your head? what do you wish you could do but don't see a way to?




