By ONE
Mon Jul 23, 2007 1:52 am
No, I'm right.
It happens on smaller samples like hats, snares, kicks, percussion. It works fine on larger samples. Except the ping pong loop indicator...that stays not working completely right no matter what.
Also when you have "loop on" on a sample the ping pong loop indicator still shows that it is activated when it in fact isn't and you have to move the cursor over to it turn the jog wheel to actually activate it. When you turn loop on the ping pong loop icon should indicate that it is inactive until you actually do scroll over and activate the feature. Understand?
And loading up samples that should be short one shots like snares, hats, kicks are defaulting to loop on. That isn't right.
And I did go and re-update just to make sure.
It happens on smaller samples like hats, snares, kicks, percussion. It works fine on larger samples. Except the ping pong loop indicator...that stays not working completely right no matter what.
Also when you have "loop on" on a sample the ping pong loop indicator still shows that it is activated when it in fact isn't and you have to move the cursor over to it turn the jog wheel to actually activate it. When you turn loop on the ping pong loop icon should indicate that it is inactive until you actually do scroll over and activate the feature. Understand?
And loading up samples that should be short one shots like snares, hats, kicks are defaulting to loop on. That isn't right.
And I did go and re-update just to make sure.








