Forum to discuss all matters relating to the MPC1000 and MPC2500 operating systems created by 'JJ' (all versions).
By dtaa pla muk Tue Jan 22, 2008 1:43 pm
you know how in boom bap, there are often 2 differnet kicks?

there's the real kick: BOOM
and there's the other kick: buh

together: buhBOOM

well, on that "real" kick, the loud one, i always used to just play a hat with it. i would play the hat a couple ticks later (just that one hat mind you) to get a realistic drummer feel. other hats would be shifted on a per note basis - but on the hat that plays nearbouts the same time as the BOOM kick, i like to delay it

so i thought - why am i doing the work when simult could do it for me? every time i play that BOOM kick, i am going to want that hat playing.

so i copied 1 pad's hat sounds, reversed em, deselected the first part of the sample, and reversed them again...(or use insert silence, same concept). i assigned these new samples to a B0x pad and simulted my kick to them.

sounds great, preserves hat velocity layers, easily tweakable delay w/ the hat, and frees up a hand while playing drums.

By AlphaMale Tue Jan 22, 2008 6:46 pm
nice! i have a couple tips, too, lets make a thread of it.

first, to go along with your simult tip- try using simult with external midi sound banks. record your sequences and then flip through some settings in the external bank, find some sounds you like and simult them to whatever pad/ track works best.

second- sometimes i make a sequence where i have a tom or a crash that should hit on the first beat- but i dont want it happen the first time i run the loop. this is useful when you have a bunch of sequences and you're trying to make smooth transitions between each of them. or you have a chorus with lots of cymbals and it just sounds too dry/choppy when you switch back to hats for the verse. so instead of putting the first cymbal hit on beat one, go to the end of the sequence, zoom all the way in (turn off quantizing in grid mode) and put it at the last tick before the loop joint. that way, it still plays in same place, to the ear, but it also plays when you switch to another sequence.
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By rinseout Tue Jan 22, 2008 6:56 pm
AlphaMale wrote:first, to go along with your simult tip- try using simult with external midi sound banks. record your sequences and then flip through some settings in the external bank, find some sounds you like and simult them to whatever pad/ track works best.


Does this mean i can set single pad to send midi in a normal program? Would be dope!


Or do you mean simult sequence?
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By CommanderRobot Tue Jan 22, 2008 11:27 pm
i think you only have to assign a midi channel to a drum track, so it plays the drum-samples and also sends information via midi out. so the drums are simulted by some random synth notes. sounds nice n fat!

By arondbeats Thu Jan 24, 2008 1:59 am
Ive done this a few times. Before I actually tried insert silence I usually just resampled the kick and hat. I like using it with snares too.