By djredhead
Fri Aug 20, 2004 6:24 am
Hey,
I would like to make my own synths w/ the mpc 4000. In a post on another forum from last year, someone wrote.....
The Program Modulation window is like an analog modular synthesizer's
modulation matrix, where you can plug a patch cord from a modulation
source (such as Envelope Generators, LFOs, Mod Wheel, Bend, External
Controller, Keyboard, Velocity, Aftertouch, ...) to any destination
(Amplitude, Pan, Pitch, Filter CutOff, Resonance, LFO
Rate/Depth/Delay/Phase, Envelope rates, ...), and adjust the amount of
modulation (Depth) with a knob.
For instance, you can patch: * the output of the Filter Envelope (FILTER
ENV) into a Filter CutOff (CUTOFF) to create a filter sweep. In this case,
the Depth parameter defines the amount of sweep. 0= no sweep, +100=
maximum sweep. * the Mod Wheel into LFO1 Depth, and the output of LFO1
into PITCH, to create a Vibrato.
In the MPC4000, each KeyGroup/Pad can be compared to an independent
synthesizer, where samples are used in place of oscillators. To emulate an
analog synthesizer, you could use "raw waveforms" samples, such as Sine
wave, Triangular wave, Square wave, SawTooth (up or down), White Noise,
Pink Noise, ... as oscillators. Each KeyGroup/Pad has the following
synthesizer "structure": * 4 Zones = up to 4 "VCOs" oscillators * FILTER:
up to 3 resonant Filters with independent Shape, Cutoff and Resonance = 3
"VCFs" (independent or linked) * AMP = 1 "VCA" * 3 Envelope Generators (1
ADSR and 2 Multi-Stage) * 2 independent LFOs (Sine, Triangle, Square, Saw,
Random="Sample&Hold") * 64-point modulation matrix = 64 "patch cords"
In addition to the "traditional" modulations destinations found on
synthesizers, the MPC4000 can also select: * ZONE START: allows variations
of the sample start point * ZONE SELECT: allows to cross-fade between the
samples in the 4 zones in real-time.
Well, that is all fine and dandy. I have read quite a few synth manuals for more info, but it wasn't that helpful. Neither was the akai manual... I understand that I can manipulate keygroups w/ the mod matrix, but I would like to recreate some cool sounding complex sounding stuff.. not just resampling a sample across the keyboard.
Does anyone have any synth building tips for creating program modulation freak outs that would really show off what the mpc 4000 synth engine / mod matrix can do?
I wish akai would push the synth side of the mpc 4000 more than it has.
thanks.
I would like to make my own synths w/ the mpc 4000. In a post on another forum from last year, someone wrote.....
The Program Modulation window is like an analog modular synthesizer's
modulation matrix, where you can plug a patch cord from a modulation
source (such as Envelope Generators, LFOs, Mod Wheel, Bend, External
Controller, Keyboard, Velocity, Aftertouch, ...) to any destination
(Amplitude, Pan, Pitch, Filter CutOff, Resonance, LFO
Rate/Depth/Delay/Phase, Envelope rates, ...), and adjust the amount of
modulation (Depth) with a knob.
For instance, you can patch: * the output of the Filter Envelope (FILTER
ENV) into a Filter CutOff (CUTOFF) to create a filter sweep. In this case,
the Depth parameter defines the amount of sweep. 0= no sweep, +100=
maximum sweep. * the Mod Wheel into LFO1 Depth, and the output of LFO1
into PITCH, to create a Vibrato.
In the MPC4000, each KeyGroup/Pad can be compared to an independent
synthesizer, where samples are used in place of oscillators. To emulate an
analog synthesizer, you could use "raw waveforms" samples, such as Sine
wave, Triangular wave, Square wave, SawTooth (up or down), White Noise,
Pink Noise, ... as oscillators. Each KeyGroup/Pad has the following
synthesizer "structure": * 4 Zones = up to 4 "VCOs" oscillators * FILTER:
up to 3 resonant Filters with independent Shape, Cutoff and Resonance = 3
"VCFs" (independent or linked) * AMP = 1 "VCA" * 3 Envelope Generators (1
ADSR and 2 Multi-Stage) * 2 independent LFOs (Sine, Triangle, Square, Saw,
Random="Sample&Hold") * 64-point modulation matrix = 64 "patch cords"
In addition to the "traditional" modulations destinations found on
synthesizers, the MPC4000 can also select: * ZONE START: allows variations
of the sample start point * ZONE SELECT: allows to cross-fade between the
samples in the 4 zones in real-time.
Well, that is all fine and dandy. I have read quite a few synth manuals for more info, but it wasn't that helpful. Neither was the akai manual... I understand that I can manipulate keygroups w/ the mod matrix, but I would like to recreate some cool sounding complex sounding stuff.. not just resampling a sample across the keyboard.
Does anyone have any synth building tips for creating program modulation freak outs that would really show off what the mpc 4000 synth engine / mod matrix can do?
I wish akai would push the synth side of the mpc 4000 more than it has.
thanks.



