Post your views and questions about the Akai MPC2500
By johnazz89 Wed Mar 17, 2010 4:56 pm
Wuttup bangers! just wanted to drop in and get a little more help and knowledge on how most u experience cats go about fixing the decay/tails on your sampled drum hits and chopped breaks to make em sound more natural, particulary snares n hats. So those of you using synthetic downloaded shit dont reply. Im fairly new to the 2500, been using it for bout a year. When i chop breaks sumtimes and pull out snares n hats for kits, i find it hard to make em decay smoohtly when playing em out. They just cut out a little to rough and not as smooth as id like em. So any help and guidance would be appreciated. Thanx everybody
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By Lampdog Thu Mar 18, 2010 5:32 pm
johnazz89 wrote:So those of you using synthetic downloaded shit dont reply.

stfu with that.

anyway....

1. use a longer fading release, then reverb the tail out a bit until it doesn't drop so sharply in volume.

2. time stretch the drum to double size and try the same thing as above.
By jimmie Thu Jun 03, 2010 1:21 am
Loop the end and set the amp envelope to fade away so you don't hear too much looping but it's just enough to make the difference. Less of an exact science but it might even add something to your tracks.
or
simult (does akaios do simult?) with another snare/hat/noise with a long nice release and set a long attack on it so you get the underlying tail decay but not it's attack. Resample em to free up polyphony. Not sure if you can simult with akaios... layering doesn't allow you to set different envelopes on the samples unfortunately... that's why you need simult pad (in jjos) for this. I s'pose you could put a long attack on a sample with a long release then resample it and then layer it.