Reviews and questions about the entry-level MPC500
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By 3001 Thu Mar 18, 2010 3:48 pm
what say you?

I'm finding one thing I really love about the mpc500 is there's no graphical editing, and editing via numbers gets mre a sounds i'm mroe interested in. punchier drums. just because a lot of times the attack transient i'd say is probably getting cut off? and wth graphical i'd just go real quick to it.

One thing I love about hardware is removing the extremely visual aspect of working with computers and making it a more mental thing.

this editing by numbers and no graphics is reminding me of mpc60s, sp1200s...forats...old schoool stuff:-)
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By BLiTzZD Thu Mar 18, 2010 7:29 pm
Numerical is all fine and good if your into wasting time needlessly.

After 10 beats of numerical chopping I went visual... Yeah you do EARN the chop numerically, but phuck what a waste of time. The same results can be done with graphics only much faster- meaning your ass is sequencing faster, which is more to my liking.

Chop roughly in graphical editor and then adjust start/end points on the MPC itself. You literally get the SAME DAMN results.

To each their own, but for me "workflow" means finding a way to put in the work effectively and efficiently. Removing unnecessary activities is a step in the right direction to achieving a decent "workflow" IMHO. Thats not to say numerical is wrong- it's just wrong for me and my particular way of doing things.

I still get the same satisfaction after I create an ILL beat regardless of which chopping method I used.

Try both methods on the same sample and see which you like best. Chances are you will like the speed of graphical editing- especially when you see it takes half the time to obtain the same result.

Just my opinion
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By Sm0keydaBear Thu Mar 18, 2010 10:45 pm
I'm not gonna lie, graphical is always a good thing, but also, shelling out extra cash, is not always. Yah you're going to be getting the better product going graphical, and of course you will have more options. The choice is always up to you. I can make beats neat and clean with my MPC 500, and that's all I need. Obviously, for anyone who doesn't like wasting time, you can always go the graphical route. It will be more productive, and to some people, that is a MUST.

I make beats in my head, and put them into the MPC. The graphics when trimming usually takes me away from my own mental thought process and breaks the beat. I have always preferred less pretty and more powerful. I've not got my hands on an MPC 5000, but I am almost sure that I will get one in the future. But to me, graphics are unnecessary to my own process of how I create beats.
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By mr_debauch Fri Mar 19, 2010 4:21 am
who cares, you adjust the start point with the wheel anyways... just dont look at the screen when you do it just like you dont look at the numbers changing while you do it on older machines.... or look at the numbers changing right above the waveform.

if you think NOT having a waveform makes your drums hit harder you are making excuses for not knowing how to get the sound you're after.

this whole topic is ridiculous.
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By Menco Fri Mar 19, 2010 3:48 pm
Graphic makes u lazy. It's so easy to chop exactly on beat, because u can see the startpoint of each count or measure.
Scrolling through a slice when u can't see where u are forces u to listen very carefully where u are. That way u can discover so many alternative startpoints for samples. Plus it keeps ur ears more focused, who have to make the decision anyway where ur sample should be chopped. Otherwise it's so easy to chop by eye, which most of the time doesn't always have to give the best result. Maybe more accurate, but we're talking art and not science
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By BLiTzZD Fri Mar 19, 2010 4:21 pm
Menco wrote:Graphic makes u lazy. It's so easy to chop exactly on beat, because u can see the startpoint of each count or measure.
Scrolling through a slice when u can't see where u are forces u to listen very carefully where u are. That way u can discover so many alternative startpoints for samples. Plus it keeps ur ears more focused, who have to make the decision anyway where ur sample should be chopped. Otherwise it's so easy to chop by eye, which most of the time doesn't always have to give the best result. Maybe more accurate, but we're talking art and not science


Graphic makes you lazy? Only if your lazy to begin with.

The old carpenters addage says "measure twice, cut once".
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By mr_debauch Fri Mar 19, 2010 4:46 pm
that's like saying cars make you lazy.. you cant really think hard about where you are going unless you walk there.


if you just pull the start point to the beginning of the wave spike... and you dont listen to it at all... what do you expect to get out of it? something good? but who does that anyways? the waveform editing is to get yourself into the appropriate area of the wave. Imagine using numeric only slicing on an mpc4000 or 1000/2500 with a full song or a several minute clip loaded up. That wave view will at least let you see what general area of the file you are at and help locate that one sound you want to cut out.
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By BLiTzZD Fri Mar 19, 2010 5:24 pm
mr_debauch wrote:that's like saying cars make you lazy.. you cant really think hard about where you are going unless you walk there.


if you just pull the start point to the beginning of the wave spike... and you dont listen to it at all... what do you expect to get out of it? something good? but who does that anyways? the waveform editing is to get yourself into the appropriate area of the wave. Imagine using numeric only slicing on an mpc4000 or 1000/2500 with a full song or a several minute clip loaded up. That wave view will at least let you see what general area of the file you are at and help locate that one sound you want to cut out.


^^^^ thats what I'm sayin too

"you can't really think hard about where you are going unless you walk there"

:lol: :lol: :lol: :lol: I may tax that for a sig
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By Menco Fri Mar 19, 2010 6:05 pm
Cars do make u lazy.
Once ur used to it's convinience, and u have one, why walk?

Maybe lazy wasn't the right word.

When chopping in numbers u're forced to measure twice before u cut.
With most graphic waveform edit programs the program does the measuring for you. So it's so eazy to go right on to the cutting stage.

Here I copy pasted something from an online magazine describing my point I tryed to make in the previous post:

However, faster is not always better. Whereas the average chopping program will give you the politically correct eighth note or sixteenth note chops in an instant, the 950 requires you to get your hands dirty. You have to cycle through the loop a few hundred milliseconds at a time. The extra time spent often yields a chop that lives in the gray area between obvious divisions. In this regard, you could say that while programs today are too smart for their own good, the 950 is blissfully ignorant of the assumptions that can box your music in

http://www.producersedgemagazine.com/ar ... ais950.htm
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By DPM Sat Mar 20, 2010 2:54 am
im not going to waste time doing something in 5-10 minutes that i can do in 1-2 minutes in sound forge.

if you think its gonna make your final product that much better with the program/graph, then cool. to each his own.
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By NearTao Sat Mar 20, 2010 2:19 pm
DPM wrote:im not going to waste time doing something in 5-10 minutes that i can do in 1-2 minutes in sound forge.

if you think its gonna make your final product that much better with the program/graph, then cool. to each his own.


And if you're going to do it on the PC anyways... is it that important to have the same feature on the MPC as well?