Exchange tips and tricks for the Akai MPC4000
By Larrygates Mon Oct 11, 2010 8:50 am
I'm sure a lot of 4000 users were well seasoned 3000 users. With that said anyone with a 3000 used 16 level attack and filter in a lot of beat making. This is BIGGEST thing I miss on the 4000 so far. I REALLY miss it. I know q control set to pad control / filter will help this, but it's really cumbersome since I use filtered versions of samples a lot, like A LOT. I heard to set up a keygroup, but that is kind of a lot slower than 16 level turn wheel done on the 3000. I'm going to say something stupid, akai please pit 16 levels filter attack on the 4000, or someone code it please.

Next would be keygroup selection when hitting the pads. As a drum program the program window jumps to the pad I hit so I know what sound is what and I can edit by just hitting the pad. Keygroup doesn't work that way, so how do I know what I'm doing if I have 10 snares layered in keygroup mode, since I can't find Simul Pad mode on the 4000 like the 3000 (I know there can be 4 zones to a pad, but sometimes I need more than 4 layers hence keygroups come into play). Esp with lots of L / R panning with different drums, LFOs etc to get width and movement from older samples.

This causes a problem when I need to trim samples in a keygroup also, since I don't know what sound is coming from where, as on the 3000, when in trim mode, whatever pad I hit becomes the pad I edit in trim mode, not so on the 4000.

So for the 4000 GURUS with 3000 experience that understand the positive parts of the 3000 and the improvements of the 4000 please lets put our minds together, as I've done the forum search, and really there isn't a real answer to the question yet. I even keep the 3000 on just for the filter 16 level and some other things that I can do faster, like copy seq bars to make a seq 2x longer etc . . . Even count in takes a little too long to turn on and off on the 4000.

These are really my only gripes with the 4000, but the sound of the machine is much more "new school" sounding than my slightly filtered / transient punchy 3000. Thanks
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By Blue Haze Mon Oct 11, 2010 9:43 am
I'm sure a lot of 4000 users were well seasoned 3000 users. With that said anyone with a 3000 used 16 level attack and filter in a lot of beat making. This is BIGGEST thing I miss on the 4000 so far. I REALLY miss it. I know q control set to pad control / filter will help this, but it's really cumbersome since I use filtered versions of samples a lot, like A LOT. I heard to set up a keygroup, but that is kind of a lot slower than 16 level turn wheel done on the 3000. I'm going to say something stupid, akai please pit 16 levels filter attack on the 4000, or someone code it please.


Sorry no 16 level filter like the 3k and this is the last OS from akai for the 4k. But if you use your step or seq editor page go to View and change to pad control>hit the pad and change all to the parameter you can manually edit your sequence filter per pad. Remember this is for drum programs.

Keygroups programs are different one keygroup could be one sample with a narrow or wide keyspan c1-c4 across the several keys aka pads. A drum program only has one keyspan per sample c1-c1.



Next would be keygroup selection when hitting the pads. As a drum program the program window jumps to the pad I hit so I know what sound is what and I can edit by just hitting the pad. Keygroup doesn't work that way, so how do I know what I'm doing if I have 10 snares layered in keygroup mode, since I can't find Simul Pad mode on the 4000 like the 3000 (I know there can be 4 zones to a pad, but sometimes I need more than 4 layers hence keygroups come into play). Esp with lots of L / R panning with different drums, LFOs etc to get width and movement from older samples.



You are right that keygroup doesn`t jump to the pad like drum program does at program kgmix window. You would be better to go to the edit 1 window and adjust the filter from there for each sample in the different keygroup by turning the keygroup number in the top left corner above pitch. Just remember all the keygroups are in the same program. You can start with 1 program with 4 to 8 keygroups to keep it simple. Drum programs always start with 127 keygroups. Keygroups are the containers for the sample to be played by the midi note.



T
his causes a problem when I need to trim samples in a keygroup also, since I don't know what sound is coming from where, as on the 3000, when in trim mode, whatever pad I hit becomes the pad I edit in trim mode, not so on the 4000.


Sorry it is better to truncate the sample before hand or make the keygroup after you got the sample straight first.

good luck you have to get a new workflow.
By Larrygates Mon Oct 11, 2010 3:53 pm
You are 100% correct. I was afraid that'd be the right answer too. As I said those are my only problems, and the sound is the main reason I picked up the 4000. I don't even want to think about the 5000 or 2500. I'm sure I'd be getting even further away from the 3000 paradigm