Forum to discuss all matters relating to the MPC1000 and MPC2500 operating systems created by 'JJ' (all versions).
By roxstar Thu Apr 14, 2011 10:13 pm
"i just made that move from os1 to 2xl, the non destructive chopping is dope.. im digging having a cursor now.. **** great!!"

I might play around with it tonight just to see what I've been missing. I haven't switched from OS-1 because it does everything I need, but I'm a little excited to see how far I can take things with the updated features! :)
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By inflict3 Fri Apr 15, 2011 9:12 am
roxstar wrote:"i just made that move from os1 to 2xl, the non destructive chopping is dope.. im digging having a cursor now.. **** great!!"

. I haven't switched from OS-1 because it does everything I need, but I'm a little excited to see how far I can take things with the updated features! :)


exactly how i felt. os1 was perfect for me too.. but then i saw the 2xls features and demo'd it, and it was over...lol
By roxstar Fri Apr 15, 2011 2:16 pm
"exactly how i felt. os1 was perfect for me too.. but then i saw the 2xls features and demo'd it, and it was over...lol"

The last time I tried OS-2, I was a little confused...so I went back to OS-1. How long did it take you to get familiar to the new OS. IMO, the transition from 2000XL to 2500 was easier than OS-1 to OS-2, but I'm willing to try it again...
By elmacaco Mon Apr 18, 2011 8:29 pm
This is dope. I just hope the looped audio can then be named, accessed, and added as a regular audio track or to a program without stopping the sequence.

Actually, he should just add this looping functionality to the audio tracks : D

Or at least let you stop recording the audio tracks without stopping the sequencer.
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By wudsiba Tue Apr 19, 2011 12:30 am
Once this thing drops, I would love to see someone post a video of them using it. I've seen videos with people using loopers, but I dont understand how it would work running a sequence... (If you use it with a sequence, that is) Wouldn't there be a flanging or chorusing effect as the two identicle loops overlap? Do loopers normally cut off the audio input once the loop is triggered? I guess what I'm really asking is: How does a looper work and doees it work the same in the Mp.
I know you can't answer all these yet, but a dumbed down video would be nice... Thank you boys
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By mikolo Tue Apr 19, 2011 2:40 am
animalnation wrote:nice!

once there is a looper mode, is it possible to turn off the 'note repeat' caused by holding down the pad banks and hitting a pad? this was a "looping" feature, so hopefully we won't need it in the main screen as well anymore!



these are two totally differnt types of looping - the new one is for recording live audio and looping that. the pad and bank button thing is for continally looping an exisiting sample -- the good news is jj changing this in the next update . form now on it'll be in the program options: one shot, loop & hold and note on
:
http://www.youtube.com/watch?v=z2g5dzL4 ... ture=feedu

thanks for asking jj about that (i assume it was you :) ) I had similar issues when the track buttons were used for shortcuts and jj changed that . The new way seems much more to my liking
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By mikolo Tue Apr 19, 2011 2:52 am
wudsiba wrote:Once this thing drops, I would love to see someone post a video of them using it. I've seen videos with people using loopers, but I dont understand how it would work running a sequence... (If you use it with a sequence, that is) Wouldn't there be a flanging or chorusing effect as the two identicle loops overlap? Do loopers normally cut off the audio input once the loop is triggered? I guess what I'm really asking is: How does a looper work and doees it work the same in the Mp.
I know you can't answer all these yet, but a dumbed down video would be nice... Thank you boys


the roland loopers merge the incoming audio with the already looping audio in a way that doesnt re-record the existing track. i dont think this would be a problem with jj's looper either - there doesnt seem to be any phasing when he overdubs in the video.

Theres a field in the video which says seq:off ..im assuming and hoping this can be turned on too! As great as this additition looks - i cant imagine using it much unless i can leave it looping and go back to using the main screen.
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By Sooty_G Tue Apr 19, 2011 3:53 am
great news on the new 'loop hold' mode in the PROGRAM screen! good solution to the problem. you can always switch programs on the fly if you want to turn this functionality on & off quickly from the MAIN screen.

i'm very curious to see this looper mode but i gotta say this will just be a novelty unless it can work simultaneously with the sequence running. and you should be able to drop in and out of the looper without having to stop and restart the sequence.

i gotta admit it seems to me that the cpu wouldn't be able to handle something like that, but lets see if JJ can pull it off. he's definitely surprised me before with what he can do.
By hah moan8 Tue Apr 19, 2011 5:29 am
I posted a topic on a another looping phenomenon or glitch that I found and nobody replied as to if it was already widely known or what. Perhaps I can get a response and corroboration within this thread.

viewtopic.php?f=25&t=142267

What I forgot to mention was that this behavior is still controlled by the top two settings on TRACK MUTE (WINDOW) screen.

I have mine set to:

MUTE TYPE: LEVEL
Mute/stop of one-shot sample: THROUGH

Please let me know if I'm Columbus on this or not, and if not, what are the revealed limits?
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By wudsiba Tue Apr 19, 2011 3:40 pm
Thanks Mikolo... So am I right in thinking that it will only loop from the audio inputs?
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By wudsiba Tue Apr 19, 2011 4:31 pm
But if it records the main out and you have a sequence running, wouldn't that cause flanging/chorusing? Since the original sequence and a sample of it would be playing at the same time... Just trying to wrap my head around this
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By mikolo Tue Apr 19, 2011 9:17 pm
wudsiba wrote:But if it records the main out and you have a sequence running, wouldn't that cause flanging/chorusing? Since the original sequence and a sample of it would be playing at the same time... Just trying to wrap my head around this


There is an out field on there too so you could send the loop out to one of the other outputs if that is the case.

Sooty_G wrote:i gotta admit it seems to me that the cpu wouldn't be able to handle something like that, but lets see if JJ can pull it off. he's definitely surprised me before with what he can do.


Im hopeful ... i was experimeting with using the delay to do some looping back in november. I was going to send a video i made to JJ so he could make some adjustments but never got round to it. Currently the max delay time is 2 beats at 120ish bpm ... despite the delay menu giving you the option to go up to 6 beats! You can sequence etc as usual using the delay in this way. In the video i use both fx - one for the 1 beat and 2 beat loops and the other for the 16th note loop later in the video :

http://www.youtube.com/watch?v=DyT9q4PppmU

its nothing great musically, i just grabbed my nearest scratch records ..its more for demonstrating the idea
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By mikolo Thu Apr 21, 2011 2:24 am
Thanks Sooty, glad you like it! I worked on 2 other other videos at the time i should dig out. The idea of each was to show JJ and guys on the forum some work arounds and current limitations. One was using the delay to simulate the loop roll you get on serato and the other was a trick sampling in the inpu thru window. They all got left by the wayside because of other priorities though.

I'll probably take some of those short looping ideas and work them into something else more complete eventually -maybe not with the same sounds though -I have a track in mind actually that i havent worked out how to do live yet that might be suitable.