Nym wrote:i can totally see how old multisample pgms can be frustrating -4th layer.
As we all had to learn to survive JJ you have to know when to let go and move your methods forward.
He's done a pretty consistent job of making what you gain worth what you lose.
Nym wrote:i defer to vsti for all multisample requirements. the ease of vast, good/neutral sounding, expressive preset instrument libraries beats any chromatic pgm i could hack together in the MPC.
I kinda agree and disagree with this at the same time.
The key is finding the method that allows you to create good useable source material for the 1k to use.
I got in the habit of sounds on the computer that are polished enough to sound good in the 1k as a multi.
The simplicity of XL's workflow makes working out ideas pretty fast and easy if I already have built good samples.
I normally just make the octave or scale I plan to use.
My problem with the 1k always has been the polyphony so what I do is try to make sure that what I do in the 1k is useable and just lock the 1k to Maschine/LIVE to finish.
Works better than tracking out to PT then wanting to make changes.
Most of my ideas originate on one of the MPs and this helps them be more than just scratch tracks.
Nym wrote:edit, in my opinion, aside from certain live performances, more than a small handful of velocity layers are not necessary/helpful for building a good drum track. you hear about some of these awesome drum vsti like addictive drums or others that have 16 velocity layers? that's a degree of precision that i certainly do not require, and i really do like modelling a good set of acoustic drums.
I still find sample variations on different pads to to work better than layers, in both hardware and software.
Any layering I do will be from a different device or program so that it's really adding something different.
All in all there's probably only a small level of people who would really miss the 4th layer.