
By JAH
Thu Aug 23, 2012 11:19 am
Sample Editing is an essential part of samplers in my opinion. But I have yet to purchase a sampler that does everything I like. So these are the sample editing features I would like to see in the MPC Ren:
1. Waveform Editing. The Fantom G has two waveform views. The top, smaller view displays a static overview of the entire sample; it will invert the color of the region set by the sample start/end points. The lower, larger view is used to zoom in/out. When zoomed all the way in, it will display the waveform of the entire sample. When zoomed out, it will show a small, specific region of a sample based upon whether you are editing the sample start/end point. A playhead marker is a must have for me.
2. Sample processing. All the standard processing functions should be included such as Discard, Extract, Delete, Silence, Normalize, Reverse, Fade In/Out, etc. But I would also like to see Time stretching, Pitch shifting, Crossfade looping, Resampling w/effects, Bit/Sample rate convert, Chopping/Slicing, BPM detect, etc.
3. Program mode. I would like to see some sort of program mode within Sample Editing. In Program Mode, you can assign/edit sounds on the pads. So if I strike Pad1, the sample assigned to that pad will be displayed in the waveform view ready for editing. Strike Pad2 and the sample assigned to that pad will be ready for editing. Let not forget the same level of function for key group programs.
4. Chopping/Slicing. The first MPC with slicing was the 2000XL if memory serves me correctly. Chopping Recycle styled and Equal Regions are obviously must haves. Slices should auto map and audition from the pads or external MIDI controller. A Scissors tool would be nice for quick manually slicing of a sample. It would really be sweet if I could slice a sample with the Scissors tool and drag-n-drop this sample to a pad. While legacy MPCs and other popular samplers limit the number of regions you can slice a sample into, the Ren should not be limited in this regard. Generating a MIDI sequence to playback these slices has already been confirmed in the Ren.
5. Loop. Forward, Reverse, Xfade, and alternating looping would be a nice touch. Also, I would add the ability to have up to 4 different loop points within a sample.
6. Zoom. Zooming In/Out of sample or sliced regions is a must have feature.
7. Time stretching/Pitch Shifting. Realtime processing should finally be within the reach of an MPC. I am talking beyond the JJ OS or MV. I am talking adding Warp markers DAW style and having samples auto time stretch to fit a sequence.
8. Grid. I would like to see a sort of sequencer grid over layed over the sample. Time signature, Bars, and Tempo should be adjustable params. This would give you a visualization of how a audio phrase would fit within a sequence.
9. Undo/redo. Add these functions to reverse destructive sample editing modifications you've made.
10. Streaming samples from hard disk.
1. Waveform Editing. The Fantom G has two waveform views. The top, smaller view displays a static overview of the entire sample; it will invert the color of the region set by the sample start/end points. The lower, larger view is used to zoom in/out. When zoomed all the way in, it will display the waveform of the entire sample. When zoomed out, it will show a small, specific region of a sample based upon whether you are editing the sample start/end point. A playhead marker is a must have for me.
2. Sample processing. All the standard processing functions should be included such as Discard, Extract, Delete, Silence, Normalize, Reverse, Fade In/Out, etc. But I would also like to see Time stretching, Pitch shifting, Crossfade looping, Resampling w/effects, Bit/Sample rate convert, Chopping/Slicing, BPM detect, etc.
3. Program mode. I would like to see some sort of program mode within Sample Editing. In Program Mode, you can assign/edit sounds on the pads. So if I strike Pad1, the sample assigned to that pad will be displayed in the waveform view ready for editing. Strike Pad2 and the sample assigned to that pad will be ready for editing. Let not forget the same level of function for key group programs.
4. Chopping/Slicing. The first MPC with slicing was the 2000XL if memory serves me correctly. Chopping Recycle styled and Equal Regions are obviously must haves. Slices should auto map and audition from the pads or external MIDI controller. A Scissors tool would be nice for quick manually slicing of a sample. It would really be sweet if I could slice a sample with the Scissors tool and drag-n-drop this sample to a pad. While legacy MPCs and other popular samplers limit the number of regions you can slice a sample into, the Ren should not be limited in this regard. Generating a MIDI sequence to playback these slices has already been confirmed in the Ren.
5. Loop. Forward, Reverse, Xfade, and alternating looping would be a nice touch. Also, I would add the ability to have up to 4 different loop points within a sample.
6. Zoom. Zooming In/Out of sample or sliced regions is a must have feature.
7. Time stretching/Pitch Shifting. Realtime processing should finally be within the reach of an MPC. I am talking beyond the JJ OS or MV. I am talking adding Warp markers DAW style and having samples auto time stretch to fit a sequence.
8. Grid. I would like to see a sort of sequencer grid over layed over the sample. Time signature, Bars, and Tempo should be adjustable params. This would give you a visualization of how a audio phrase would fit within a sequence.
9. Undo/redo. Add these functions to reverse destructive sample editing modifications you've made.
10. Streaming samples from hard disk.
JAHROME, MPC Aficionado
Disclaimer: The views expressed herein are of the author and in no way reflect the position of Akai or MPC Forums.
Warning: Beware of trolls posing as MPC Ren users or potentials.
Disclaimer: The views expressed herein are of the author and in no way reflect the position of Akai or MPC Forums.
Warning: Beware of trolls posing as MPC Ren users or potentials.








lol
