Discuss the various methods you use in music production, from compressor settings to equipment type.
By webbb82 Sat Feb 02, 2013 3:27 am
Whats up. I have been trying out diff types of cutting breaks and i really like leaving the air on the samples. Like leaving the hats on the kicks and such. But one issue I keep running into is when laying down the beat, because I left the hats on the tail end of my samples I sometimes end up with a funky ass sounding hat in the beat depending on how I play the pads. Sometimes it ends up sounding awesome and really realistic but other times the hats sound weird and don't match at all.
Does anyone else run into this when they leave the hats and air on the end of your chops.
Any ways you guys work this out?
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By mr_debauch Sat Feb 02, 2013 3:41 am
well one thing you can do is time stretch the loop to a closer BPM or the right bpm... that way the hat that is in the same chop following the kick will hit closer to the right time...

or you could cut the hat out separate... maybe even you could have the hat's pad mute the kick pad so you dont get a gap with the missing air... you may need to adjust the attack and decay of both pads to get good results. Another thing to try is to cut the samples including that hat to their own pads and then you could try filling in the beat with more hits... lower velocity snares or rolls... and natural sounding addons that maybe a drummer would do when being fancy..
By webbb82 Sat Feb 02, 2013 3:46 am
Thanks for the quick reply with great ideas. I have only had a mpc for about a month now so I'm still working out the kinks in my techniques..I'll have to try out a few of those when I get home
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By mr_debauch Sat Feb 02, 2013 3:49 am
webbb82 wrote:Thanks for the quick reply with great ideas. I have only had a mpc for about a month now so I'm still working out the kinks in my techniques..I'll have to try out a few of those when I get home


which mpc model if you dont mind me asking...
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By mr_debauch Sat Feb 02, 2013 5:00 am
webbb82 wrote:2000xl


yeah okay... well if you decide to try out the time stretching thing I mentioned.... I suggest doing that one last... because it takes forever to process... if you are doing a full drum loop expect like 20 minutes half an hour.
By webbb82 Sat Feb 02, 2013 5:05 am
If I were to timestretch it I would most definitely do it in ableton. It's algorithm for time stretching is way better and not to mention 19.59 minutes faster lol
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By mr_debauch Sat Feb 02, 2013 5:09 am
webbb82 wrote:If I were to timestretch it I would most definitely do it in ableton. It's algorithm for time stretching is way better and not to mention 19.59 minutes faster lol


ah since you have that... absolutely!
By webbb82 Sat Feb 02, 2013 5:34 am
Ya its a great audio editor besides it other main features. But more than half the time I'm just using ableton to process my samples. What do you use?
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By mr_debauch Sat Feb 02, 2013 7:05 am
webbb82 wrote:Ya its a great audio editor besides it other main features. But more than half the time I'm just using ableton to process my samples. What do you use?


depends on the mood and what i'm doing... sometimes I use a 2000 classic... sometimes the 60.. sometimes the computer.

I use piles of stuff on the computer... but I also make a bunch of different types of music.. not just hip hop type stuff..
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By KidProcrass Sun Feb 03, 2013 12:23 am
mr_debauch wrote:or you could cut the hat out separate... maybe even you could have the hat's pad mute the kick pad so you dont get a gap with the missing air... you may need to adjust the attack and decay of both pads to get good results.


Thats a great idea i gotta mess around with that. Rarely use full breaks for that exact reason. Also not sure if my mp has some crazy super powers but timestretching a 2 bar loop usually takes 20-30 seconds tops.. at the lowest quality setting anyway.
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By mr_debauch Sun Feb 03, 2013 12:59 am
KidProcrass wrote:
mr_debauch wrote:or you could cut the hat out separate... maybe even you could have the hat's pad mute the kick pad so you dont get a gap with the missing air... you may need to adjust the attack and decay of both pads to get good results.


Thats a great idea i gotta mess around with that. Rarely use full breaks for that exact reason. Also not sure if my mp has some crazy super powers but timestretching a 2 bar loop usually takes 20-30 seconds tops.. at the lowest quality setting anyway.


sometimes you may need to cut out a blank piece (create new sample/extract) on a bit of air... cause sometimes if you are slick you can maybe get away with filling in the air gaps that way.... or you add them randomely through out the drum loop you are making to make it sound more ... you know... fighting fire with fire. Sometimes that hiss sounds rugged, but sometimes it just sounds not too good... like when the break starts out with the longest lasting crash cymbal ever.
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By jonestown massacre Sun Feb 03, 2013 1:14 am
KidProcrass wrote:
mr_debauch wrote:or you could cut the hat out separate... maybe even you could have the hat's pad mute the kick pad so you dont get a gap with the missing air... you may need to adjust the attack and decay of both pads to get good results.


Thats a great idea i gotta mess around with that. Rarely use full breaks for that exact reason. Also not sure if my mp has some crazy super powers but timestretching a 2 bar loop usually takes 20-30 seconds tops.. at the lowest quality setting anyway.




Never had an issue with the length of time timestretching takes on the XL, with any settings. Unless the changes are extreme (+\- more than 10 bpm), or the sample is really long, it has never taken more than 30 seconds...RESAMPLING is another story, however. One time I resampled a 2 bar, 97 bpm loop...it literally took more than 12 hours, and the results weren' even that great. :lol:
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By KidProcrass Sun Feb 03, 2013 1:47 am
sometimes you may need to cut out a blank piece (create new sample/extract) on a bit of air... cause sometimes if you are slick you can maybe get away with filling in the air gaps that way.... or you add them randomely through out the drum loop you are making to make it sound more ... you know... fighting fire with fire. Sometimes that hiss sounds rugged, but sometimes it just sounds not too good... like when the break starts out with the longest lasting crash cymbal ever.


Yeah i usually do that with all my drums with the pad simult or layer some vinyl static etc a little goes a long way when it comes to drums and gluing everything together.

@jonestown - Yeah if one thing this forum has taught me is to never even attempt using the resample function :lol: :lol: :lol:. Probably cop a sampletrak in the very near future for those duties :smoker:
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By jonestown massacre Sun Feb 03, 2013 3:15 am
^^^i haven't used the sampletrak, tbh, but the only zoom products I'm **** with are the H series field/handheld recorders :lol:...if I may be so bold as to recommend the
sp-303/404(og or sx versions)/555/606 as a deadly and powerful alternative. You can't go wrong with an sp/mp combo.

Personally, I'm thinking of copping a second sp to have one on my inputs and one on a pair of individual outputs at all times. Basically one to process incoming samples and one for resampling/midi sound module duties....it's a little excessive, but fuuuuuuck iiiiiiiiiiit.... :smoker:

:lol: