By manji
Tue Sep 24, 2013 9:01 pm
I would like to ask for a few opinions on how you guys would go about creating a really, really detailed acoustic drum sample library from scratch using BFD as the sound source.
I have a tremendous amount of time on my hands...so I have undertaken a tremendous project. I've figured out a way to fairly quickly (not quick enough, but I'm getting there) get very detailed drum programs out of BFD and into my MPC4k/Z8. I've got a few kits in 32 layers of velocity sensitivity through various midi channels/programs/sequences, in the preset mic position/mixing, with then, in the default mic position, a program with just the mics solod (so one for Direct, Overhead, Ambient and Room) on a drum by drum basis for most of the Andy Johns expansion kit. Even with both a Z8 and a 4k, you can only load up one of the mic channels at a time at 32 levels, I have a VS1880, so I can't even really record all the mic channels on there and then mix that way. The closest I've been able to get is to load up smaller velocities of the channels, get your levels how you want (as a mic mix, almost) in the sampler, then record on a regular drum basis (ie 1 channel kick, 2 snare, 3/4 overheads, or however you want, really) into my recorder. I've began making programs inside each sample folder for 4, 8, 12, 16 and 32 sample velocities. I started a thread this morning about how to assign stuff faster. This is why.
That's kind of what i'm looking to do. Recreate the techniques of recording real drums inside my samplers, and I'm trying to get as detailed as possible.
And straight up...I know how useless all this is. This is more just to see how deep I can take the machines for my own dorkery, nothing I think would be practicly easy to use.
So, as I get through the andy johns expansion, I'm realizing the walls of using this stuff, which is really what I wanted to know. What I'm really after is making a very, very complete, pro, pushing my gear to it's full potential drum library. I realize the amount of work I've got ahead of me, and I want to choose what I do wisely, so I have some questions I want you guy's opinions on.
Would you consider the direction I'm going? I have the BFD2 library and the Jazz expansion. Once I get those, I'm going to pick up another one, continue, etc etc. Would it be better to continue sampling these drums on a drum-by-drum basis so you can make your own kits inside the mpc? Or would my time be better spent making entire kits inside the BFD environment, and sampling on a program by program basis? Should I make kits with variation folders inside, built on templets? Make variations for a "tight kit", "roomy kit", etc etc? I think I'm going to keep doing the channel solo idea. It's a pain, but it's really n ice, and some what future proofing what I'm doing (I'm already on the hunt for another z8). Or should I focus more on moving the mics inside BFD and then sample 3 or 4 versions of that instead of the individual mics?
I look at it this way. These programs are so detailed, it's essentially like being able to make my own sample library. I'm into a lot of different genres. I juse my mpc for everything from punk demos and recordeing/making beats for my friends singer/sonwriter coffe BS to pulling samples off vinyl into my s950. I've found my perfect workflow and my perfect gear, and I'm ready to start building.
I just don't know which way is the more practicle way. Mostly my question, I guess, is would you guys prefer to have a massive library on a drum by drum, mic by mic basis, or just a TON of premade kits? Which would you find to be ultimately more versatile? I have a few friends with 4Ks who I've been sharing my work with so far, but they're super new to all of this (like...less tan a month) and have no input. I have no idea of the legality of any of this, but if possible, I would love to just share what I've been doing, so seriously, which direction would you guys go?
And seriously...does anybody know how to automate VST settings inside Extreme Sample Converter? And make multiple programs? If I could automate the sampling part of this, all I'd have to worry about is the assigning, which is, thankfully, fast enough on the 4K.
I have a tremendous amount of time on my hands...so I have undertaken a tremendous project. I've figured out a way to fairly quickly (not quick enough, but I'm getting there) get very detailed drum programs out of BFD and into my MPC4k/Z8. I've got a few kits in 32 layers of velocity sensitivity through various midi channels/programs/sequences, in the preset mic position/mixing, with then, in the default mic position, a program with just the mics solod (so one for Direct, Overhead, Ambient and Room) on a drum by drum basis for most of the Andy Johns expansion kit. Even with both a Z8 and a 4k, you can only load up one of the mic channels at a time at 32 levels, I have a VS1880, so I can't even really record all the mic channels on there and then mix that way. The closest I've been able to get is to load up smaller velocities of the channels, get your levels how you want (as a mic mix, almost) in the sampler, then record on a regular drum basis (ie 1 channel kick, 2 snare, 3/4 overheads, or however you want, really) into my recorder. I've began making programs inside each sample folder for 4, 8, 12, 16 and 32 sample velocities. I started a thread this morning about how to assign stuff faster. This is why.
That's kind of what i'm looking to do. Recreate the techniques of recording real drums inside my samplers, and I'm trying to get as detailed as possible.
And straight up...I know how useless all this is. This is more just to see how deep I can take the machines for my own dorkery, nothing I think would be practicly easy to use.
So, as I get through the andy johns expansion, I'm realizing the walls of using this stuff, which is really what I wanted to know. What I'm really after is making a very, very complete, pro, pushing my gear to it's full potential drum library. I realize the amount of work I've got ahead of me, and I want to choose what I do wisely, so I have some questions I want you guy's opinions on.
Would you consider the direction I'm going? I have the BFD2 library and the Jazz expansion. Once I get those, I'm going to pick up another one, continue, etc etc. Would it be better to continue sampling these drums on a drum-by-drum basis so you can make your own kits inside the mpc? Or would my time be better spent making entire kits inside the BFD environment, and sampling on a program by program basis? Should I make kits with variation folders inside, built on templets? Make variations for a "tight kit", "roomy kit", etc etc? I think I'm going to keep doing the channel solo idea. It's a pain, but it's really n ice, and some what future proofing what I'm doing (I'm already on the hunt for another z8). Or should I focus more on moving the mics inside BFD and then sample 3 or 4 versions of that instead of the individual mics?
I look at it this way. These programs are so detailed, it's essentially like being able to make my own sample library. I'm into a lot of different genres. I juse my mpc for everything from punk demos and recordeing/making beats for my friends singer/sonwriter coffe BS to pulling samples off vinyl into my s950. I've found my perfect workflow and my perfect gear, and I'm ready to start building.
I just don't know which way is the more practicle way. Mostly my question, I guess, is would you guys prefer to have a massive library on a drum by drum, mic by mic basis, or just a TON of premade kits? Which would you find to be ultimately more versatile? I have a few friends with 4Ks who I've been sharing my work with so far, but they're super new to all of this (like...less tan a month) and have no input. I have no idea of the legality of any of this, but if possible, I would love to just share what I've been doing, so seriously, which direction would you guys go?
And seriously...does anybody know how to automate VST settings inside Extreme Sample Converter? And make multiple programs? If I could automate the sampling part of this, all I'd have to worry about is the assigning, which is, thankfully, fast enough on the 4K.

