Technical questions for the MPC2000xl and the MPC2000
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By hok-2 Thu Feb 11, 2016 3:02 pm
I've had my Mpc 2000 for about 3 years and I still cant find a way of playing it live and it not being the same.
I remember reading "mpc quantize is the best" but mush as I love my Mpc I do'nt think it's any better than some of the other drum machines I've owned.
In fact I prefer Aliesis's old grid format.

There is a few things I'm vague about.
When you change the timing does it move then now, even if your playing in real time?
I often get the "buh" ..of the bud-boom not where I played it. And I've played a drumkit since I was 10 so its not me.
But I've seen people just play a beat and it remaians in time. I have to use 33th and convuluted stuff.. I don't get what is going on. I'd aprieaciate any advive, PEACE GODS!
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By Lampdog Thu Feb 11, 2016 4:35 pm
hok-2 wrote:I often get the "buh" ..of the bud-boom not where I played it.

Imo this happens for 2 separate reasons.
MPC TC too low and your human timing is looser than the MPC TC.
MPC TC too high and your human timing sucks. MPC is placing your hits exactly where you yourself put them and without enough realtime practice your pad bangs will never place right.


hok-2 wrote:But I've seen people just play a beat and it remains in time.

I can set my 4k to 1/16(3), record intricate beat and it will 98% of the time be perfect.
I may have a stray "buh" sometimes but that's easy to fix (this is what I think you are talking about).
Perfection comes with hella practice.

And no, you don't MAKE quantize interpret correctly, you wrap yourself around the machine's quantize, get used to it and when you make beats it will come naturally, you and the machine will be more in sync and it won't even feel like work.

Quantize is the machine "giving" you recording ticks to be placed.
Lower your quantize the less recording ticks you have to place a pad bang on.
Higher the quantize the more recordable ticks you have to place pad bangs on.
1/96 or timing off will reveal ALL your human timing flaws, know that.
Some flaws are artistic, some are just not, fact of life.
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By Wal Martian Thu Feb 11, 2016 5:12 pm
hok-2 wrote:When you change the timing does it move then now, even if your playing in real time?

Not on the 2K/2Kxl.
hok-2 wrote:I often get the "buh" ..of the bud-boom not where I played it. And I've played a drumkit since I was 10 so its not me.

Turn quantize off. Lift your finger off the pad faster.
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By Lampdog Thu Feb 11, 2016 6:48 pm
1. When hitting the pad use 2 fingers on the same pad to get the complete "buh-boom".
1 finger is buh and other finger is boom, second finger quickly follows the first. Make SURE you get your finger up off the pads quickly like WM said earlier.

2. Set another pad to the same sample and use 2 fingers, 2 pads.
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By richie Fri Feb 12, 2016 3:13 am
To get the ghost kick I always just load a second kick, filter it down, sometimes change the pitch a little, and have the ghost kick get cut off by my main kick. It sounds more realistic sounding to me than double triggering the one shot and the transient looks better to me as well.
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By tapedeck Fri Feb 12, 2016 1:39 pm
interpretate
:hmmm: :mrgreen:

i really do agree this is a practice issue. hitting the skins with sticks is gonna help but it's still a very different motor function you got to get down for fingers on the pads.
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By Wallace Mon Feb 15, 2016 10:22 am
Lampdog wrote:1. When hitting the pad use 2 fingers on the same pad to get the complete "buh-boom".
1 finger is buh and other finger is boom, second finger quickly follows the first. Make SURE you get your finger up off the pads quickly like WM said earlier.

2. Set another pad to the same sample and use 2 fingers, 2 pads.


That's called a flam. Drumming fundamental.